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binaries/data/mods/public/gui/session/selection_details.js
Show First 20 Lines • Show All 319 Lines • ▼ Show 20 Lines | function displaySingle(entState) | ||||
let detailedTooltip = [ | let detailedTooltip = [ | ||||
getAttackTooltip, | getAttackTooltip, | ||||
getHealerTooltip, | getHealerTooltip, | ||||
getResistanceTooltip, | getResistanceTooltip, | ||||
getGatherTooltip, | getGatherTooltip, | ||||
getSpeedTooltip, | getSpeedTooltip, | ||||
getGarrisonTooltip, | getGarrisonTooltip, | ||||
getTurretsTooltip, | |||||
getPopulationBonusTooltip, | getPopulationBonusTooltip, | ||||
getProjectilesTooltip, | getProjectilesTooltip, | ||||
getResourceTrickleTooltip, | getResourceTrickleTooltip, | ||||
getLootTooltip | getLootTooltip | ||||
].map(func => func(entState)).filter(tip => tip).join("\n"); | ].map(func => func(entState)).filter(tip => tip).join("\n"); | ||||
if (detailedTooltip) | if (detailedTooltip) | ||||
{ | { | ||||
Engine.GetGUIObjectByName("attackAndResistanceStats").hidden = false; | Engine.GetGUIObjectByName("attackAndResistanceStats").hidden = false; | ||||
▲ Show 20 Lines • Show All 235 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator