Differential D3706 Diff 16759 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
Show First 20 Lines • Show All 46 Lines • ▼ Show 20 Lines | <Entity parent="template_structure_defensive_wall"> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>4000</Max> | <Max>4000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_wall_tower</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_wall_tower</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Wall Turret</GenericName> | <GenericName>Wall Turret</GenericName> | ||||
<SelectionGroupName>template_structure_defensive_wall_tower</SelectionGroupName> | <SelectionGroupName>template_structure_defensive_wall_tower</SelectionGroupName> | ||||
<Tooltip>Garrison Infantry for additional arrows.</Tooltip> | |||||
<Classes datatype="tokens">WallTower</Classes> | <Classes datatype="tokens">WallTower</Classes> | ||||
<Icon>structures/tower.png</Icon> | <Icon>structures/tower.png</Icon> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<stone>18</stone> | <stone>10</stone> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<ControlPersist/> | <ControlPersist/> | ||||
</Obstruction> | </Obstruction> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_tower.xml</select> | <select>interface/select/building/sel_tower.xml</select> | ||||
<constructed>interface/complete/building/complete_tower.xml</constructed> | <constructed>interface/complete/building/complete_tower.xml</constructed> | ||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | |||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | |||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<Vision> | |||||
<Range>80</Range> | |||||
</Vision> | |||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_3x3_tower.xml</FoundationActor> | <FoundationActor>structures/fndn_3x3_tower.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator