Differential D3762 Diff 16796 binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
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binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive"> | <Entity parent="template_structure_defensive"> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<PlacementType>land-shore</PlacementType> | <PlacementType>land-shore</PlacementType> | ||||
<Category>Wall</Category> | <Category>Wall</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable> | <Capturable> | ||||
<CapturePoints>1200</CapturePoints> | <CapturePoints>300</CapturePoints> | ||||
<RegenRate>1.0</RegenRate> | |||||
</Capturable> | </Capturable> | ||||
<Cost> | |||||
<BuildTime>6</BuildTime> | |||||
</Cost> | |||||
<Footprint> | <Footprint> | ||||
<Square width="6.0" depth="6.0"/> | <Square width="6.0" depth="6.0"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | |||||
<Max>500</Max> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<GenericName>Wall</GenericName> | <GenericName>Wall</GenericName> | ||||
<SelectionGroupName>template_structure_defensive_wall</SelectionGroupName> | <SelectionGroupName>template_structure_defensive_wall</SelectionGroupName> | ||||
<Tooltip>Wall off your town for a stout defense.</Tooltip> | <Tooltip>Wall off your town for a stout defense.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Wall</VisibleClasses> | <VisibleClasses datatype="tokens">Wall</VisibleClasses> | ||||
<Icon>structures/wall.png</Icon> | <Icon>structures/wall.png</Icon> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | <RequiredTechnology>phase_town</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="6.0" depth="6.0"/> | <Static width="6.0" depth="6.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Repairable> | <Repairable> | ||||
<RepairTimeRatio>4.5</RepairTimeRatio> | <RepairTimeRatio>4</RepairTimeRatio> | ||||
</Repairable> | </Repairable> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_wall.xml</select> | <select>interface/select/building/sel_wall.xml</select> | ||||
<constructed>interface/complete/building/complete_wall.xml</constructed> | <constructed>interface/complete/building/complete_wall.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryDecay> | <TerritoryDecay> | ||||
<DecayRate>5.0</DecayRate> | <DecayRate>2.0</DecayRate> | ||||
</TerritoryDecay> | </TerritoryDecay> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Root>false</Root> | <Root>false</Root> | ||||
<Radius>20</Radius> | <Radius>20</Radius> | ||||
<Weight>65535</Weight> | <Weight>65535</Weight> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
</Entity> | </Entity> |
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