Differential D3762 Diff 16796 binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive_wall"> | <Entity parent="template_structure_defensive_wall"> | ||||
<Cost> | <Cost> | ||||
<BuildTime>48</BuildTime> | <BuildTime op="mul">8</BuildTime> | ||||
<Resources> | <Resources> | ||||
<stone>48</stone> | <stone>48</stone> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>4</Max> | <Max>4</Max> | ||||
<List datatype="tokens">Infantry</List> | <List datatype="tokens">Infantry</List> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>4000</Max> | <Max op="mul">8</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_wall_tower</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_wall_tower</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Wall Turret</GenericName> | <GenericName>Wall Turret</GenericName> | ||||
<SelectionGroupName>template_structure_defensive_wall_tower</SelectionGroupName> | <SelectionGroupName>template_structure_defensive_wall_tower</SelectionGroupName> | ||||
<Classes datatype="tokens">WallTower</Classes> | <Classes datatype="tokens">WallTower</Classes> | ||||
<Icon>structures/tower.png</Icon> | <Icon>structures/tower.png</Icon> | ||||
</Identity> | </Identity> | ||||
Show All 16 Lines |
Wildfire Games · Phabricator