Differential D3801 Diff 16930 binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
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binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
- This file was copied to binaries/data/mods/public/simulation/templates/template_elephant.xml.
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion"> | <Entity parent="template_elephant|template_unit_champion"> | ||||
<Cost> | <Cost> | ||||
<Population>3</Population> | <Population>3</Population> | ||||
<BuildTime>36</BuildTime> | <BuildTime>36</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>300</food> | <food>300</food> | ||||
<metal>200</metal> | <metal>200</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint replace=""> | |||||
<Square width="4.5" depth="9.0"/> | |||||
<Height>9.0</Height> | |||||
</Footprint> | |||||
<Health> | <Health> | ||||
<Max>750</Max> | <Max>750</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>War Elephant</GenericName> | <GenericName>War Elephant</GenericName> | ||||
<VisibleClasses datatype="tokens">Elephant</VisibleClasses> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>300</xp> | <xp>300</xp> | ||||
<food>30</food> | <food>30</food> | ||||
<metal>20</metal> | <metal>20</metal> | ||||
</Loot> | </Loot> | ||||
<Position> | |||||
<TurnRate>3</TurnRate> | |||||
</Position> | |||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
<Damage> | <Damage> | ||||
<Hack>10</Hack> | <Hack>10</Hack> | ||||
<Pierce>10</Pierce> | <Pierce>10</Pierce> | ||||
<Crush>20</Crush> | <Crush>20</Crush> | ||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
</Resistance> | </Resistance> | ||||
<Sound> | |||||
<SoundGroups> | |||||
<select>actor/fauna/animal/elephant_select.xml</select> | |||||
<order_walk>actor/fauna/animal/elephant_order.xml</order_walk> | |||||
<order_attack>actor/fauna/animal/elephant_attack_order.xml</order_attack> | |||||
<order_gather>actor/fauna/animal/elephant_order.xml</order_gather> | |||||
<order_garrison>actor/fauna/animal/elephant_order.xml</order_garrison> | |||||
<attack_melee>actor/fauna/animal/elephant_attack.xml</attack_melee> | |||||
<walk>actor/mounted/movement/walk.xml</walk> | |||||
<run>actor/mounted/movement/walk.xml</run> | |||||
<death>actor/fauna/animal/elephant_death.xml</death> | |||||
<trained>actor/fauna/animal/elephant_trained.xml</trained> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<StatusBars> | |||||
<HeightOffset>10.0</HeightOffset> | |||||
</StatusBars> | |||||
<UnitMotion> | |||||
<PassabilityClass>large</PassabilityClass> | |||||
</UnitMotion> | |||||
<Vision> | <Vision> | ||||
<Range>100</Range> | <Range>100</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
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