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source/simulation2/TypeList.h
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INTERFACE(Motion) | INTERFACE(Motion) | ||||
COMPONENT(MotionBall) | COMPONENT(MotionBall) | ||||
COMPONENT(MotionScripted) | COMPONENT(MotionScripted) | ||||
INTERFACE(Obstruction) | INTERFACE(Obstruction) | ||||
COMPONENT(Obstruction) | COMPONENT(Obstruction) | ||||
// Must come before Pathfinder. | |||||
INTERFACE(ObstructionManager) | INTERFACE(ObstructionManager) | ||||
COMPONENT(ObstructionManager) | COMPONENT(ObstructionManager) | ||||
INTERFACE(OverlayRenderer) | INTERFACE(OverlayRenderer) | ||||
COMPONENT(OverlayRenderer) | COMPONENT(OverlayRenderer) | ||||
INTERFACE(Ownership) | INTERFACE(Ownership) | ||||
COMPONENT(Ownership) | COMPONENT(Ownership) | ||||
INTERFACE(ParticleManager) | INTERFACE(ParticleManager) | ||||
COMPONENT(ParticleManager) | COMPONENT(ParticleManager) | ||||
// Must come after ObstructionManager. | |||||
INTERFACE(Pathfinder) | INTERFACE(Pathfinder) | ||||
COMPONENT(Pathfinder) | COMPONENT(Pathfinder) | ||||
INTERFACE(Player) | INTERFACE(Player) | ||||
COMPONENT(PlayerScripted) | COMPONENT(PlayerScripted) | ||||
INTERFACE(PlayerManager) | INTERFACE(PlayerManager) | ||||
COMPONENT(PlayerManagerScripted) | COMPONENT(PlayerManagerScripted) | ||||
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