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source/gui/ObjectTypes/COList.h
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protected: | protected: | ||||
void SetupText(); | void SetupText(); | ||||
void HandleMessage(SGUIMessage& Message); | void HandleMessage(SGUIMessage& Message); | ||||
/** | /** | ||||
* Handle the \<item\> tag. | * Handle the \<item\> tag. | ||||
*/ | */ | ||||
virtual bool HandleAdditionalChildren(const XMBElement& child, CXeromyces* pFile); | virtual bool HandleAdditionalChildren(const CStr& name, const CParamNode& data); | ||||
virtual void AdditionalChildrenHandled(); | virtual void AdditionalChildrenHandled(); | ||||
void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | ||||
virtual CRect GetListRect() const; | virtual CRect GetListRect() const; | ||||
/** | /** | ||||
* Available columns. | * Available columns. | ||||
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Wildfire Games · Phabricator