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source/gui/ObjectTypes/CList.h
Show First 20 Lines • Show All 93 Lines • ▼ Show 20 Lines | protected: | ||||
virtual void SelectNextElement(); | virtual void SelectNextElement(); | ||||
virtual void SelectPrevElement(); | virtual void SelectPrevElement(); | ||||
virtual void SelectFirstElement(); | virtual void SelectFirstElement(); | ||||
virtual void SelectLastElement(); | virtual void SelectLastElement(); | ||||
/** | /** | ||||
* Handle the \<item\> tag. | * Handle the \<item\> tag. | ||||
*/ | */ | ||||
virtual bool HandleAdditionalChildren(const XMBElement& child, CXeromyces* pFile); | virtual bool HandleAdditionalChildren(const XMBFile& file, const XMBElement& child); | ||||
// Called every time the auto-scrolling should be checked. | // Called every time the auto-scrolling should be checked. | ||||
void UpdateAutoScroll(); | void UpdateAutoScroll(); | ||||
// Extended drawing interface, this is so that classes built on the this one | // Extended drawing interface, this is so that classes built on the this one | ||||
// can use other sprite names. | // can use other sprite names. | ||||
virtual void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | virtual void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | ||||
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Wildfire Games · Phabricator