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source/ps/GameSetup/GameSetup.cpp
Show First 20 Lines • Show All 713 Lines • ▼ Show 20 Lines | void Shutdown(int flags) | ||||
// Cleanup curl now that g_ModIo and g_UserReporter have been shutdown. | // Cleanup curl now that g_ModIo and g_UserReporter have been shutdown. | ||||
curl_global_cleanup(); | curl_global_cleanup(); | ||||
delete &g_L10n; | delete &g_L10n; | ||||
from_config: | from_config: | ||||
TIMER_BEGIN(L"shutdown ConfigDB"); | TIMER_BEGIN(L"shutdown ConfigDB"); | ||||
delete &g_ConfigDB; | CConfigDB::Shutdown(); | ||||
TIMER_END(L"shutdown ConfigDB"); | TIMER_END(L"shutdown ConfigDB"); | ||||
SAFE_DELETE(g_Console); | SAFE_DELETE(g_Console); | ||||
// This is needed to ensure that no callbacks from the JSAPI try to use | // This is needed to ensure that no callbacks from the JSAPI try to use | ||||
// the profiler when it's already destructed | // the profiler when it's already destructed | ||||
g_ScriptContext.reset(); | g_ScriptContext.reset(); | ||||
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Wildfire Games · Phabricator