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source/renderer/RenderingOptions.h
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* | * | ||||
* Lifetime concerns: g_RenderingOptions always exists, but hooks are tied to the configDB's lifetime | * Lifetime concerns: g_RenderingOptions always exists, but hooks are tied to the configDB's lifetime | ||||
* an the renderer may or may not actually exist. | * an the renderer may or may not actually exist. | ||||
*/ | */ | ||||
#ifndef INCLUDED_RENDERINGOPTIONS | #ifndef INCLUDED_RENDERINGOPTIONS | ||||
#define INCLUDED_RENDERINGOPTIONS | #define INCLUDED_RENDERINGOPTIONS | ||||
class CConfigDB; | |||||
class CStr8; | class CStr8; | ||||
class CRenderer; | class CRenderer; | ||||
enum RenderPath { | enum RenderPath { | ||||
// If no rendering path is configured explicitly, the renderer | // If no rendering path is configured explicitly, the renderer | ||||
// will choose the path when Open() is called. | // will choose the path when Open() is called. | ||||
DEFAULT, | DEFAULT, | ||||
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Wildfire Games · Phabricator