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binaries/data/config/default.cfg
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antialiasing = "disabled" | antialiasing = "disabled" | ||||
; Use sharpening techniques. | ; Use sharpening techniques. | ||||
sharpening = "disabled" | sharpening = "disabled" | ||||
sharpness = 0.3 | sharpness = 0.3 | ||||
; Quality used for actors. | ; Quality used for actors. | ||||
max_actor_quality=200 | max_actor_quality=200 | ||||
Stan: Shouldn't it be maxzoom ? | |||||
Done Inline ActionsNo, because of horizontal angles increasing the distances. This is very empirical, though. wraitii: No, because of horizontal angles increasing the distances. This is very empirical, though. | |||||
; Distance range over which to apply LOD. | |||||
lod.near = 100 | |||||
lod.far = 400 | |||||
; Quality level of shader effects (set to 10 to display all effects) | ; Quality level of shader effects (set to 10 to display all effects) | ||||
materialmgr.quality = 2.0 | materialmgr.quality = 2.0 | ||||
; Maximum distance to display parallax effect. Set to 0 to disable parallax. | ; Maximum distance to display parallax effect. Set to 0 to disable parallax. | ||||
materialmgr.PARALLAX_DIST.max = 150 | materialmgr.PARALLAX_DIST.max = 150 | ||||
; Maximum distance to display high quality parallax effect. | ; Maximum distance to display high quality parallax effect. | ||||
materialmgr.PARALLAX_HQ_DIST.max = 75 | materialmgr.PARALLAX_HQ_DIST.max = 75 | ||||
; Maximum distance to display very high quality parallax effect. Set to 30 to enable. | ; Maximum distance to display very high quality parallax effect. Set to 30 to enable. | ||||
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Wildfire Games · Phabricator
Shouldn't it be maxzoom ?