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source/gui/ObjectTypes/COList.h
/* Copyright (C) 2019 Wildfire Games. | /* Copyright (C) 2021 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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protected: | protected: | ||||
void SetupText(); | void SetupText(); | ||||
void HandleMessage(SGUIMessage& Message); | void HandleMessage(SGUIMessage& Message); | ||||
/** | /** | ||||
* Handle the \<item\> tag. | * Handle the \<item\> tag. | ||||
*/ | */ | ||||
virtual bool HandleAdditionalChildren(const XMBElement& child, CXeromyces* pFile); | virtual bool HandleAdditionalChildren(const XMBFile& file, const XMBElement& child); | ||||
virtual void AdditionalChildrenHandled(); | virtual void AdditionalChildrenHandled(); | ||||
void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | void DrawList(const int& selected, const CGUISpriteInstance& sprite, const CGUISpriteInstance& sprite_selected, const CGUIColor& textcolor); | ||||
virtual CRect GetListRect() const; | virtual CRect GetListRect() const; | ||||
/** | /** | ||||
* Available columns. | * Available columns. | ||||
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Wildfire Games · Phabricator