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ps/trunk/source/lobby/IXmppClient.h
Show All 38 Lines | public: | ||||
virtual void SendIqGetProfile(const std::string& player) = 0; | virtual void SendIqGetProfile(const std::string& player) = 0; | ||||
virtual void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | virtual void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | ||||
virtual void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | virtual void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | ||||
virtual void SendIqGetConnectionData(const std::string& jid, const std::string& password) = 0; | virtual void SendIqGetConnectionData(const std::string& jid, const std::string& password) = 0; | ||||
virtual void SendIqUnregisterGame() = 0; | virtual void SendIqUnregisterGame() = 0; | ||||
virtual void SendIqChangeStateGame(const std::string& nbp, const std::string& players) = 0; | virtual void SendIqChangeStateGame(const std::string& nbp, const std::string& players) = 0; | ||||
virtual void SendIqLobbyAuth(const std::string& to, const std::string& token) = 0; | virtual void SendIqLobbyAuth(const std::string& to, const std::string& token) = 0; | ||||
virtual void SetNick(const std::string& nick) = 0; | virtual void SetNick(const std::string& nick) = 0; | ||||
virtual std::string GetNick() = 0; | virtual std::string GetNick() const = 0; | ||||
virtual std::string GetJID() const = 0; | |||||
virtual void kick(const std::string& nick, const std::string& reason) = 0; | virtual void kick(const std::string& nick, const std::string& reason) = 0; | ||||
virtual void ban(const std::string& nick, const std::string& reason) = 0; | virtual void ban(const std::string& nick, const std::string& reason) = 0; | ||||
virtual void SetPresence(const std::string& presence) = 0; | virtual void SetPresence(const std::string& presence) = 0; | ||||
virtual const char* GetPresence(const std::string& nickname) = 0; | virtual const char* GetPresence(const std::string& nickname) = 0; | ||||
virtual const char* GetRole(const std::string& nickname) = 0; | virtual const char* GetRole(const std::string& nickname) = 0; | ||||
virtual std::wstring GetRating(const std::string& nickname) = 0; | virtual std::wstring GetRating(const std::string& nickname) = 0; | ||||
virtual const std::wstring& GetSubject() = 0; | virtual const std::wstring& GetSubject() = 0; | ||||
virtual JS::Value GUIGetPlayerList(const ScriptInterface& scriptInterface) = 0; | virtual JS::Value GUIGetPlayerList(const ScriptInterface& scriptInterface) = 0; | ||||
Show All 16 Lines |
Wildfire Games · Phabricator