Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/source/gui/ObjectBases/IGUIButtonBehavior.cpp
Show All 14 Lines | |||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "IGUIButtonBehavior.h" | #include "IGUIButtonBehavior.h" | ||||
#include "gui/CGUISprite.h" | #include "gui/CGUISprite.h" | ||||
#include "gui/ObjectBases/IGUIObject.h" | |||||
const CStr IGUIButtonBehavior::EventNamePress = "Press"; | const CStr IGUIButtonBehavior::EventNamePress = "Press"; | ||||
const CStr IGUIButtonBehavior::EventNamePressRight = "PressRight"; | const CStr IGUIButtonBehavior::EventNamePressRight = "PressRight"; | ||||
const CStr IGUIButtonBehavior::EventNamePressRightDisabled = "PressRightDisabled"; | const CStr IGUIButtonBehavior::EventNamePressRightDisabled = "PressRightDisabled"; | ||||
const CStr IGUIButtonBehavior::EventNameDoublePress = "DoublePress"; | const CStr IGUIButtonBehavior::EventNameDoublePress = "DoublePress"; | ||||
const CStr IGUIButtonBehavior::EventNameDoublePressRight = "DoublePressRight"; | const CStr IGUIButtonBehavior::EventNameDoublePressRight = "DoublePressRight"; | ||||
const CStr IGUIButtonBehavior::EventNameRelease = "Release"; | const CStr IGUIButtonBehavior::EventNameRelease = "Release"; | ||||
const CStr IGUIButtonBehavior::EventNameReleaseRight = "ReleaseRight"; | const CStr IGUIButtonBehavior::EventNameReleaseRight = "ReleaseRight"; | ||||
▲ Show 20 Lines • Show All 121 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator