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ps/trunk/source/simulation2/components/ICmpRangeManager.h
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#include "maths/FixedVector3D.h" | #include "maths/FixedVector3D.h" | ||||
#include "maths/FixedVector2D.h" | #include "maths/FixedVector2D.h" | ||||
#include "simulation2/system/Interface.h" | #include "simulation2/system/Interface.h" | ||||
#include "simulation2/helpers/Position.h" | #include "simulation2/helpers/Position.h" | ||||
#include "simulation2/helpers/Player.h" | #include "simulation2/helpers/Player.h" | ||||
#include <vector> | |||||
class FastSpatialSubdivision; | class FastSpatialSubdivision; | ||||
/** | /** | ||||
* Since GetVisibility queries are run by the range manager | * Since GetVisibility queries are run by the range manager | ||||
* other code using these must include ICmpRangeManager.h anyways, | * other code using these must include ICmpRangeManager.h anyways, | ||||
* so define this enum here (Ideally, it'd be in its own header file, | * so define this enum here (Ideally, it'd be in its own header file, | ||||
* but adding header file does incur its own compilation time increase). | * but adding header file does incur its own compilation time increase). | ||||
*/ | */ | ||||
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