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ps/trunk/source/ps/Mod.h
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_MOD | #ifndef INCLUDED_MOD | ||||
#define INCLUDED_MOD | #define INCLUDED_MOD | ||||
#include "ps/CStr.h" | #include "ps/CStr.h" | ||||
#include "ps/GameSetup/CmdLineArgs.h" | #include "ps/GameSetup/CmdLineArgs.h" | ||||
#include "scriptinterface/ScriptInterface.h" | |||||
class ScriptContext; | class ScriptContext; | ||||
extern std::vector<CStr> g_modsLoaded; | extern std::vector<CStr> g_modsLoaded; | ||||
extern CmdLineArgs g_args; | extern CmdLineArgs g_args; | ||||
namespace Mod | namespace Mod | ||||
{ | { | ||||
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Wildfire Games · Phabricator