Differential D3684 Diff 17697 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_siege"> | <Entity parent="template_unit_siege"> | ||||
<Attack> | <Attack> | ||||
<Melee> | <Melee> | ||||
<AttackName>Ram</AttackName> | <AttackName>Ram</AttackName> | ||||
<Damage> | <Damage> | ||||
<Crush>150</Crush> | <Crush>150</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>6.5</MaxRange> | <MaxRange>6.5</MaxRange> | ||||
<PrepareTime>750</PrepareTime> | <PrepareTime>750</PrepareTime> | ||||
<RepeatTime>1500</RepeatTime> | <RepeatTime>1500</RepeatTime> | ||||
<PreferredClasses datatype="tokens">Gate Defensive Structure</PreferredClasses> | <PreferredClasses datatype="tokens">Structure</PreferredClasses> | ||||
<RestrictedClasses datatype="tokens">Field Organic</RestrictedClasses> | <RestrictedClasses datatype="tokens">Field Organic</RestrictedClasses> | ||||
</Melee> | </Melee> | ||||
</Attack> | </Attack> | ||||
<Cost> | <Cost> | ||||
<BuildTime>30</BuildTime> | <BuildTime>30</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>300</wood> | <wood>300</wood> | ||||
<metal>150</metal> | <metal>150</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>10</Max> | <Max>10</Max> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<List datatype="tokens">Support Infantry</List> | <List datatype="tokens">Support Infantry</List> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>400</Max> | <Max>400</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Melee Ram</VisibleClasses> | |||||
<GenericName>Battering Ram</GenericName> | <GenericName>Battering Ram</GenericName> | ||||
<Tooltip>Cannot attack Fields or Organic Units.</Tooltip> | <Tooltip>Cannot attack Fields or Organic Units.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Melee Ram</VisibleClasses> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>200</xp> | <xp>200</xp> | ||||
<wood>60</wood> | <wood>60</wood> | ||||
<metal>30</metal> | <metal>30</metal> | ||||
</Loot> | </Loot> | ||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
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Wildfire Games · Phabricator