Differential D4025 Diff 18046 ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/steppe.json
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Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/steppe.json
{ | { | ||||
"Description": { | "Description": { | ||||
"Title": "Eurasian Steppe", | "Title": "Eurasian Steppe", | ||||
"Description": "Wide grasslands without trees" | "Description": "Wide grasslands stretching to the horizon, without any trees blocking the view. The Steppe is home to large herds of wild horses, which graze peacefully on the empty land, but flee quickly if you try to catch them." | ||||
}, | }, | ||||
"Environment": { | "Environment": { | ||||
"SkySet": "sunrise", | "SkySet": "sunrise", | ||||
"SunColor": { "r": 0.81866, "g": 0.80095, "b": 0.68284 }, | "SunColor": { "r": 0.85866, "g": 0.85095, "b": 0.73284 }, | ||||
"SunElevation": 0.421456, | "SunElevation": 0.421456, | ||||
"SunRotation": -0.226047, | "SunRotation": -0.226047, | ||||
"AmbientColor": { "r": 0.544118, "g": 0.502157, "b": 0.654118 }, | "AmbientColor": { "r": 0.504118, "g": 0.462157, "b": 0.604118 }, | ||||
"Water": { | "Water": { | ||||
"WaterBody": { | "WaterBody": { | ||||
"Color": { "r": 0.419608, "g": 0.364706, "b": 0.313726 }, | "Color": { "r": 0.419608, "g": 0.364706, "b": 0.343726 }, | ||||
"Tint": { "r": 0.501961, "g": 0.501961, "b": 0.247059 }, | "Tint": { "r": 0.501961, "g": 0.501961, "b": 0.307059 }, | ||||
"Murkiness": 0.97, | "Murkiness": 0.97, | ||||
"Waviness": 4.01367 | "Waviness": 4.01367 | ||||
} | } | ||||
}, | }, | ||||
"Fog": { | "Fog": { | ||||
"FogThickness": 0.26, | "FogThickness": 0.26, | ||||
"FogFactor": 0.004 | "FogFactor": 0.004 | ||||
}, | }, | ||||
"Postproc": { | "Postproc": { | ||||
"PostprocEffect": "hdr", | "PostprocEffect": "hdr", | ||||
"Saturation": 0.9, | "Saturation": 0.9, | ||||
"Contrast": 1.13, | "Contrast": 1.13, | ||||
"Bloom": 0.211 | "Bloom": 0.211 | ||||
} | } | ||||
}, | }, | ||||
"Terrains": { | "Terrains": { | ||||
"mainTerrain": [ | "mainTerrain": [ | ||||
"steppe_grass_04" | "steppe_grass_03" | ||||
], | ], | ||||
"forestFloor1": "steppe_grass_dirt_01", | "forestFloor1": "steppe_grass_dirt_01", | ||||
"forestFloor2": "sahara_forestfloor_02", | "forestFloor2": "aegean_grass_dirt_03", | ||||
"cliff": [ | "cliff": [ | ||||
"steppe_grass_02", | "aegean_cliff_seaside_01", | ||||
"steppe_grass_rocks_01" | "steppe_rocks_dirt_01" | ||||
], | ], | ||||
"tier1Terrain": [ | "tier1Terrain": [ | ||||
"steppe_grass_02" | "steppe_grass_02" | ||||
], | ], | ||||
"tier2Terrain": [ | "tier2Terrain": [ | ||||
"steppe_grass_dirt_02" | "steppe_grass_dirt_02" | ||||
], | ], | ||||
"tier3Terrain": [ | "tier3Terrain": [ | ||||
"steppe_grass_dirt_03" | "steppe_grass_dirt_03" | ||||
], | ], | ||||
"tier4Terrain": "steppe_grass_03", | "tier4Terrain": "steppe_grass_dirt_01", | ||||
"hill": [ | "hill": [ | ||||
"steppe_grass_rocks_01", | "steppe_rocks_dirt_01", | ||||
"steppe_grass_rocks_01" | "steppe_rocks_dirt_01" | ||||
], | ], | ||||
"dirt": [ | "dirt": [ | ||||
"steppe_grass_rocks_01", | "steppe_grass_dirt_01", | ||||
"steppe_grass_mud_01" | "india_grass_dirt_02" | ||||
], | ], | ||||
"road": "sahara_paving_stones_01", | "road": "sahara_paving_stones_01", | ||||
"roadWild": "sahara_paving_stones_01", | "roadWild": "sahara_paving_stones_01", | ||||
"shoreBlend": "steppe_grass_02", | "shoreBlend": "steppe_grass_03", | ||||
"shore": "steppe_grass_rocks_01", | "shore": "india_grass_dirt_02", | ||||
"water": "steppe_rocks_dirt_01" | "water": "steppe_grass_mud_01" | ||||
}, | }, | ||||
"Gaia": { | "Gaia": { | ||||
"tree1": "gaia/tree/bush_steppe_01", | "tree1": "gaia/tree/bush_steppe_01", | ||||
"tree2": "gaia/tree/bush_steppe_02", | "tree2": "gaia/tree/bush_steppe_02", | ||||
"tree3": "gaia/tree/bush_steppe_01", | "tree3": "gaia/tree/bush_steppe_01", | ||||
"tree4": "gaia/tree/bush_steppe_03", | "tree4": "gaia/tree/bush_steppe_03", | ||||
"tree5": "gaia/tree/bush_steppe_02", | "tree5": "gaia/tree/bush_steppe_02", | ||||
"fruitBush": "gaia/fruit/berry_01", | "fruitBush": "gaia/fruit/berry_01", | ||||
"chicken": "gaia/fauna_chicken", | "chicken": "gaia/fauna_chicken", | ||||
"mainHuntableAnimal": "gaia/fauna_horse", | "mainHuntableAnimal": "gaia/fauna_horse", | ||||
"fish": "gaia/fish/tuna", | "fish": "gaia/fish/tuna", | ||||
"secondaryHuntableAnimal": "gaia/fauna_horse", | "secondaryHuntableAnimal": "gaia/fauna_horse", | ||||
"stoneLarge": "gaia/rock/desert_large", | "stoneLarge": "gaia/rock/desert_large", | ||||
"stoneSmall": "gaia/rock/tropical_small", | "stoneSmall": "gaia/rock/tropical_small", | ||||
"metalLarge": "gaia/ore/sahara_01", | "metalLarge": "gaia/ore/sahara_01", | ||||
"metalSmall": "gaia/ore/desert_small" | "metalSmall": "gaia/ore/desert_small" | ||||
}, | }, | ||||
"Decoratives": { | "Decoratives": { | ||||
"grass": "actor|props/flora/grass_steppe_field_tall.xml", | "grass": "actor|props/flora/grass_temp_field_brown.xml", | ||||
"grassShort": "actor|props/flora/grass_steppe_field_tall.xml", | "grassShort": "actor|props/flora/grass_temp_field_brown.xml", | ||||
"reeds": "actor|props/flora/grass_steppe_field_tall.xml", | "reeds": "actor|props/flora/reeds_pond_lush_a.xml", | ||||
"lillies": "actor|props/flora/grass_steppe_field_tall.xml", | "lillies": "actor|props/flora/water_lillies.xml", | ||||
"rockLarge": "actor|props/flora/grass_steppe_field_tall.xml", | "rockLarge": "actor|geology/stone_granite_med.xml", | ||||
"rockMedium": "actor|props/flora/grass_steppe_field_tall.xml", | "rockMedium": "actor|props/flora/grass_temp_field_brown.xml", | ||||
"bushMedium": "actor|props/flora/grass_steppe_field_tall.xml", | "bushMedium": "actor|geology/stone_granite_med.xml", | ||||
"bushSmall": "actor|props/flora/grass_steppe_field_tall.xml", | "bushSmall": "actor|props/flora/grass_temp_field_brown.xml", | ||||
"tree": "actor|flora/trees/temperate_bush_biome.xml" | "tree": "actor|flora/trees/temperate_bush_biome.xml" | ||||
}, | }, | ||||
"ResourceCounts": { | "ResourceCounts": { | ||||
"trees": { | "trees": { | ||||
"min": 800, | "min": 800, | ||||
"max": 1400, | "max": 1400, | ||||
"forestProbability": 0.7 | "forestProbability": 0.7 | ||||
} | } | ||||
} | } | ||||
} | } |
Wildfire Games · Phabricator