Differential D3679 Diff 18081 ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json
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ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json
{ | { | ||||
"genericName": "Side Arms", | "genericName": "Side Arms", | ||||
"specificName": { | "specificName": { | ||||
"athen": "Xiphos", | "athen": "Xiphos", | ||||
"mace": "Xiphos", | "mace": "Xiphos", | ||||
"ptol": "Xiphos", | "ptol": "Xiphos", | ||||
"rome": "Pugio", | "rome": "Pugio", | ||||
"sele": "Xiphos", | "sele": "Xiphos", | ||||
"spart": "Xiphos" | "spart": "Xiphos" | ||||
}, | }, | ||||
"description": "Often, a soldier would carry a secondary weapon in addition to his primary weapon of choice, to be drawn when the primary weapon has failed or been broken.", | "description": "Often, a soldier would carry a secondary weapon in addition to his primary weapon of choice, to be drawn when the primary weapon has failed or been broken.", | ||||
"cost": { | "cost": { | ||||
"food": 600, | "food": 200, | ||||
"metal": 400 | "metal": 100 | ||||
}, | }, | ||||
"requirements": { "tech": "phase_town" }, | "requirements": { "tech": "phase_town" }, | ||||
"requirementsTooltip": "Unlocked in Town Phase.", | "requirementsTooltip": "Unlocked in Town Phase.", | ||||
"icon": "sword.png", | "icon": "sword_01.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "Soldiers +15% melee attack damage.", | "tooltip": "Soldiers +15% melee attack damage.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.15 }, | { "value": "Attack/Melee/Damage/Hack", "multiply": 1.15 }, | ||||
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.15 }, | { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.15 }, | ||||
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.15 } | { "value": "Attack/Melee/Damage/Crush", "multiply": 1.15 } | ||||
], | ], | ||||
"affects": ["Soldier !Elephant"], | "affects": ["Soldier !Elephant"], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator