Differential D516 Diff 2259 ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
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ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<!-- Unit details for Single Unit --> | <!-- Unit details for Single Unit --> | ||||
<object size="50%-112 0 50%+112 100%" name="detailsAreaSingle"> | <object size="50%-112 0 50%+112 100%" name="detailsAreaSingle"> | ||||
<!-- Stats Bars --> | <!-- Stats Bars --> | ||||
<object size= "2 0 100%-2 98" type="image" tooltip_style="sessionToolTip"> | <object size= "2 0 100%-2 98" type="image" tooltip_style="sessionToolTip"> | ||||
<object size="0 8 100% 60" type="image" sprite="edgedPanelShader"> | <object size="0 4 100% 64" type="image" sprite="topEdgedPanelShader"> | ||||
<!-- Placeholders storing the position for the bars --> | |||||
<object size="88 1 100% 24" name="sectionPosTop" hidden="true"/> | |||||
<object size="88 11 100% 34" name="sectionPosMiddle" hidden="true"/> | |||||
<object size="88 32 100% 55" name="sectionPosBottom" hidden="true"/> | |||||
<!-- Health bar --> | <!-- Health bar --> | ||||
<object size="88 0 100% 24" name="healthSection"> | <object name="healthSection"> | ||||
<object size="0 0 100% 16" name="healthLabel" type="text" style="StatsTextLeft" ghost="true"> | <object size="0 0 100% 12" name="healthLabel" type="text" style="StatsTextLeft" ghost="true"> | ||||
<translatableAttribute id="tooltip">Health:</translatableAttribute> | <translatableAttribute id="tooltip">Health:</translatableAttribute> | ||||
</object> | </object> | ||||
<object size="0 0 100% 16" name="healthStats" type="text" style="StatsTextRight" ghost="true"/> | <object size="0 0 100% 12" name="healthStats" type="text" style="StatsTextRight" ghost="true"/> | ||||
<object size="1 16 100% 23" name="health" type="image" tooltip_style="sessionToolTip"> | <object size="1 14 100% 21" name="health" type="image" tooltip_style="sessionToolTip"> | ||||
<object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | <object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | ||||
<object type="image" sprite="healthBackground" ghost="true"/> | <object type="image" sprite="healthBackground" ghost="true"/> | ||||
<object type="image" sprite="healthForeground" ghost="true" name="healthBar"/> | <object type="image" sprite="healthForeground" ghost="true" name="healthBar"/> | ||||
<object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | <object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | ||||
</object> | </object> | ||||
</object> | </object> | ||||
<!-- Capture bar --> | <!-- Capture bar --> | ||||
<object size="88 28 100% 52" name="captureSection"> | <object name="captureSection"> | ||||
<object size="0 0 100% 16" name="captureLabel" type="text" style="StatsTextLeft" ghost="true"> | <object size="0 0 100% 12" name="captureLabel" type="text" style="StatsTextLeft" ghost="true"> | ||||
<translatableAttribute id="tooltip">Capture points:</translatableAttribute> | <translatableAttribute id="tooltip">Capture points:</translatableAttribute> | ||||
</object> | </object> | ||||
<object size="0 0 100% 16" name="captureStats" type="text" style="StatsTextRight" ghost="true"/> | <object size="0 0 100% 12" name="captureStats" type="text" style="StatsTextRight" ghost="true"/> | ||||
<object size="1 16 100% 23" name="capture" type="image"> | <object size="1 14 100% 21" name="capture" type="image" tooltip_style="sessionToolTip"> | ||||
<object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | <object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | ||||
<repeat count="9"> | <repeat count="9"> | ||||
<object type="image" sprite="playerColorBackground" ghost="true" name="captureBar[n]" hidden="true"/> | <object type="image" sprite="playerColorBackground" ghost="true" name="captureBar[n]" hidden="true"/> | ||||
</repeat> | </repeat> | ||||
<object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | <object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | ||||
</object> | </object> | ||||
</object> | </object> | ||||
<!-- Resource bar --> | <!-- Resource bar --> | ||||
<object size="88 28 100% 52" name="resourceSection"> | <object name="resourceSection"> | ||||
<object size="0 0 100% 16" name="resourceLabel" type="text" style="StatsTextLeft" ghost="true"/> | <object size="0 0 100% 12" name="resourceLabel" type="text" style="StatsTextLeft" ghost="true"/> | ||||
<object size="0 0 100% 16" name="resourceStats" type="text" style="StatsTextRight" ghost="true"/> | <object size="0 0 100% 12" name="resourceStats" type="text" style="StatsTextRight" ghost="true"/> | ||||
<object size="1 16 100% 23" name="resources" type="image"> | <object size="1 14 100% 21" name="resources" type="image"> | ||||
<object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | <object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/> | ||||
<object type="image" sprite="resourceBackground" ghost="true"/> | <object type="image" sprite="resourceBackground" ghost="true"/> | ||||
<object type="image" sprite="resourceForeground" ghost="true" name="resourceBar"/> | <object type="image" sprite="resourceForeground" ghost="true" name="resourceBar"/> | ||||
<object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | <object type="image" sprite="statsBarShaderHorizontal" ghost="true"/> | ||||
</object> | </object> | ||||
</object> | </object> | ||||
</object> | </object> | ||||
<object size="0 60 100% 96" type="image" sprite="edgedPanelShader"> | <object size="0 63 100% 99" type="image" sprite="edgedPanelShader"> | ||||
<!-- Attack and Armor --> | <!-- Attack and Armor --> | ||||
<object size="90 -2 126 34" name="attackAndArmorStats" type="image" sprite="stretched:session/icons/stances/defensive.png" tooltip_style="sessionToolTipInstantly"> | <object size="90 -2 126 34" name="attackAndArmorStats" type="image" sprite="stretched:session/icons/stances/defensive.png" tooltip_style="sessionToolTipInstantly"> | ||||
<translatableAttribute id="tooltip">Attack and Armor</translatableAttribute> | <translatableAttribute id="tooltip">Attack and Armor</translatableAttribute> | ||||
</object> | </object> | ||||
<!-- Resource carrying icon/counter --> | <!-- Resource carrying icon/counter --> | ||||
<!-- Used also for number of gatherers/builders --> | <!-- Used also for number of gatherers/builders --> | ||||
<object size="100%-98 -2 100%-28 34" type="text" name="resourceCarryingText" style="CarryingTextRight"/> | <object size="100%-98 -2 100%-28 34" type="text" name="resourceCarryingText" style="CarryingTextRight"/> | ||||
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Wildfire Games · Phabricator