Differential D557 Diff 2260 ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
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ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
Engine.LoadHelperScript("FSM.js"); | Engine.LoadHelperScript("FSM.js"); | ||||
Engine.LoadHelperScript("Entity.js"); | Engine.LoadHelperScript("Entity.js"); | ||||
Engine.LoadHelperScript("Player.js"); | Engine.LoadHelperScript("Player.js"); | ||||
Engine.LoadComponentScript("interfaces/Attack.js"); | Engine.LoadComponentScript("interfaces/Attack.js"); | ||||
Engine.LoadComponentScript("interfaces/Auras.js"); | Engine.LoadComponentScript("interfaces/Auras.js"); | ||||
Engine.LoadComponentScript("interfaces/BuildingAI.js"); | Engine.LoadComponentScript("interfaces/BuildingAI.js"); | ||||
Engine.LoadComponentScript("interfaces/Capturable.js"); | Engine.LoadComponentScript("interfaces/Capturable.js"); | ||||
Engine.LoadComponentScript("interfaces/DamageReceiver.js"); | Engine.LoadComponentScript("interfaces/DamageReceiver.js"); | ||||
Engine.LoadComponentScript("interfaces/Formation.js"); | Engine.LoadComponentScript("interfaces/Formation.js"); | ||||
Engine.LoadComponentScript("interfaces/Heal.js"); | Engine.LoadComponentScript("interfaces/Heal.js"); | ||||
Engine.LoadComponentScript("interfaces/Health.js"); | Engine.LoadComponentScript("interfaces/Health.js"); | ||||
Engine.LoadComponentScript("interfaces/Pack.js"); | Engine.LoadComponentScript("interfaces/Pack.js"); | ||||
Engine.LoadComponentScript("interfaces/ResourceSupply.js"); | Engine.LoadComponentScript("interfaces/ResourceSupply.js"); | ||||
Engine.LoadComponentScript("interfaces/Timer.js"); | Engine.LoadComponentScript("interfaces/Timer.js"); | ||||
Engine.LoadComponentScript("interfaces/UnitAI.js"); | Engine.LoadComponentScript("interfaces/UnitAI.js"); | ||||
Engine.LoadComponentScript("interfaces/WayPoint.js"); | |||||
Engine.LoadComponentScript("Formation.js"); | Engine.LoadComponentScript("Formation.js"); | ||||
Engine.LoadComponentScript("UnitAI.js"); | Engine.LoadComponentScript("UnitAI.js"); | ||||
/* Regression test. | /* Regression test. | ||||
* Tests the FSM behaviour of a unit when walking as part of a formation, | * Tests the FSM behaviour of a unit when walking as part of a formation, | ||||
* then exiting the formation. | * then exiting the formation. | ||||
* mode == 0: There is no enemy unit nearby. | * mode == 0: There is no enemy unit nearby. | ||||
* mode == 1: There is a live enemy unit nearby. | * mode == 1: There is a live enemy unit nearby. | ||||
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Wildfire Games · Phabricator