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ps/trunk/binaries/data/config/default.cfg
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; > OVERLAY KEYS | ; > OVERLAY KEYS | ||||
fps.toggle = "Alt+F" ; Toggle frame counter | fps.toggle = "Alt+F" ; Toggle frame counter | ||||
realtime.toggle = "Alt+T" ; Toggle current display of computer time | realtime.toggle = "Alt+T" ; Toggle current display of computer time | ||||
session.devcommands.toggle = "Alt+D" ; Toggle developer commands panel | session.devcommands.toggle = "Alt+D" ; Toggle developer commands panel | ||||
timeelapsedcounter.toggle = "F12" ; Toggle time elapsed counter | timeelapsedcounter.toggle = "F12" ; Toggle time elapsed counter | ||||
session.showstatusbars = Tab ; Toggle display of status bars | session.showstatusbars = Tab ; Toggle display of status bars | ||||
session.highlightguarding = PgDn ; Toggle highlight of guarding units | session.highlightguarding = PgDn ; Toggle highlight of guarding units | ||||
session.highlightguarded = PgUp ; Toggle highlight of guarded units | session.highlightguarded = PgUp ; Toggle highlight of guarded units | ||||
session.toggleaurarange = "Alt+V" ; Toggle rendering of aura range overlays of selected units and structures | session.toggleaurarange = "Alt+V" ; Toggle display of aura range overlays of selected units and structures | ||||
session.togglehealrange = "Alt+B" ; Toggle display of heal range overlays of selected units | |||||
; > HOTKEYS ONLY | ; > HOTKEYS ONLY | ||||
chat = Return ; Toggle chat window | chat = Return ; Toggle chat window | ||||
teamchat = "T" ; Toggle chat window in team chat mode | teamchat = "T" ; Toggle chat window in team chat mode | ||||
privatechat = "L" ; Toggle chat window and select the previous private chat partner | privatechat = "L" ; Toggle chat window and select the previous private chat partner | ||||
; > QUICKSAVE | ; > QUICKSAVE | ||||
quicksave = "Shift+F5" | quicksave = "Shift+F5" | ||||
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[gui.gamesetup] | [gui.gamesetup] | ||||
enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | ||||
assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, noone. | assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, noone. | ||||
[gui.session] | [gui.session] | ||||
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | ||||
timeelapsedcounter = false ; Show the game duration in the top right corner | timeelapsedcounter = false ; Show the game duration in the top right corner | ||||
batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | ||||
aurarange = true | aurarange = true ; Display aura range overlays of selected units and structures | ||||
healrange = true ; Display heal range overlays of selected units | |||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
[gui.session.notifications] | [gui.session.notifications] | ||||
attack = true ; Show a chat notification if you are attacked by another player | attack = true ; Show a chat notification if you are attacked by another player | ||||
tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | ||||
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Wildfire Games · Phabricator