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binaries/data/mods/public/simulation/components/UnitMotionFlying.js
Show First 20 Lines • Show All 339 Lines • ▼ Show 20 Lines | UnitMotionFlying.prototype.GetCurrentSpeed = function() | ||||
return this.speed; | return this.speed; | ||||
}; | }; | ||||
UnitMotionFlying.prototype.GetSpeedMultiplier = function() | UnitMotionFlying.prototype.GetSpeedMultiplier = function() | ||||
{ | { | ||||
return this.speed / +this.template.MaxSpeed; | return this.speed / +this.template.MaxSpeed; | ||||
}; | }; | ||||
UnitMotionFlying.prototype.GetAcceleration = function() | |||||
{ | |||||
return +this.template.AccelRate; | |||||
}; | |||||
UnitMotionFlying.prototype.SetAcceleration = function() | |||||
{ | |||||
// Acceleration is set by the template. Ignore. | |||||
}; | |||||
UnitMotionFlying.prototype.GetPassabilityClassName = function() | UnitMotionFlying.prototype.GetPassabilityClassName = function() | ||||
{ | { | ||||
return this.template.PassabilityClass; | return this.template.PassabilityClass; | ||||
}; | }; | ||||
UnitMotionFlying.prototype.GetPassabilityClass = function() | UnitMotionFlying.prototype.GetPassabilityClass = function() | ||||
{ | { | ||||
return this.passabilityClass; | return this.passabilityClass; | ||||
Show All 25 Lines |
Wildfire Games · Phabricator