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binaries/data/mods/public/art/actors/structures/plot_ambush.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<actor version="1"> | |||||
<castshadow/> | |||||
<group> | |||||
<variant frequency="1" name="pine grove 1"> | |||||
<mesh>structural/field_propped_8x8.dae</mesh> | |||||
<props> | |||||
<prop actor="props/flora/water_log.xml" attachpoint="patch_004" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="patch_011" maxheight="20" minheight="-20"/> | |||||
<prop actor="geology/stonemine_alpine_a.xml" attachpoint="patch_014" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="patch_019" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/plant_desert_a.xml" attachpoint="patch_023" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/water_log.xml" attachpoint="patch_024" maxheight="20" minheight="-20"/> | |||||
<prop actor="geology/stonemine_alpine_a.xml" attachpoint="patch_025" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/bush_desert_a.xml" attachpoint="patch_042" maxheight="20" minheight="-20"/> | |||||
<prop actor="geology/stonemine_alpine_a.xml" attachpoint="patch_050" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/water_log.xml" attachpoint="patch_054" maxheight="20" minheight="-20"/> | |||||
<prop actor="props/flora/bush_dry_a.xml" attachpoint="patch_060" maxheight="20" minheight="-20"/> | |||||
</props> | |||||
<textures> | |||||
<texture file="gaia/decal_farmland.png" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
</group> | |||||
<material>basic_trans.xml</material> | |||||
</actor> |
Wildfire Games · Phabricator