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ps/trunk/source/ps/Mod.cpp
Show First 20 Lines • Show All 287 Lines • ▼ Show 20 Lines | for (const CStr& mod : mods) | ||||
if (it == m_AvailableMods.end()) | if (it == m_AvailableMods.end()) | ||||
{ | { | ||||
incompatibleMods.push_back(mod); | incompatibleMods.push_back(mod); | ||||
continue; | continue; | ||||
} | } | ||||
modNameVersions.emplace(it->m_Name, it->m_Version); | modNameVersions.emplace(it->m_Name, it->m_Version); | ||||
modDependencies.emplace(it->m_Name, it->m_Dependencies); | modDependencies.emplace(it->m_Pathname, it->m_Dependencies); | ||||
} | } | ||||
static const std::vector<CStr> toCheck = { "<=", ">=", "=", "<", ">" }; | static const std::vector<CStr> toCheck = { "<=", ">=", "=", "<", ">" }; | ||||
for (const CStr& mod : mods) | for (const CStr& mod : mods) | ||||
{ | { | ||||
if (mod == "mod" || mod == "user") | if (mod == "mod" || mod == "user") | ||||
continue; | continue; | ||||
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Wildfire Games · Phabricator