Differential D450 Diff 2310 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml
Show All 17 Lines | <BuildingAI> | ||||
<DefaultArrowCount>0</DefaultArrowCount> | <DefaultArrowCount>0</DefaultArrowCount> | ||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>Infantry</GarrisonArrowClasses> | <GarrisonArrowClasses>Infantry</GarrisonArrowClasses> | ||||
</BuildingAI> | </BuildingAI> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<PlacementType>land-shore</PlacementType> | <PlacementType>land-shore</PlacementType> | ||||
<Category>Wall</Category> | <Category>Wall</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable disable=""/> | <Capturable> | ||||
<CapturePoints>1200</CapturePoints> | |||||
</Capturable> | |||||
<Cost> | <Cost> | ||||
<BuildTime>80</BuildTime> | <BuildTime>80</BuildTime> | ||||
<Resources> | <Resources> | ||||
<stone>90</stone> | <stone>90</stone> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="6.0" depth="6.0"/> | <Square width="6.0" depth="6.0"/> | ||||
▲ Show 20 Lines • Show All 41 Lines • ▼ Show 20 Lines | <SoundGroups> | ||||
<constructed>interface/complete/building/complete_tower.xml</constructed> | <constructed>interface/complete/building/complete_tower.xml</constructed> | ||||
<attack>attack/weapon/arrowfly.xml</attack> | <attack>attack/weapon/arrowfly.xml</attack> | ||||
<death>attack/destruction/building_collapse_large.xml</death> | <death>attack/destruction/building_collapse_large.xml</death> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>20.0</HeightOffset> | <HeightOffset>20.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryDecay> | |||||
<DecayRate>5.0</DecayRate> | |||||
</TerritoryDecay> | |||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Root>false</Root> | <Root>false</Root> | ||||
<Radius>20</Radius> | <Radius>20</Radius> | ||||
<Weight>65535</Weight> | <Weight>65535</Weight> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Vision> | <Vision> | ||||
<Range>60</Range> | <Range>60</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_2x2.xml</FoundationActor> | <FoundationActor>structures/fndn_2x2.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator