Differential D4333 Diff 19020 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
Show All 32 Lines | <Loot> | ||||
<wood>15</wood> | <wood>15</wood> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="11.0" depth="11.0"/> | <Static width="11.0" depth="11.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<Population> | <Population> | ||||
<Bonus>5</Bonus> | <Bonus>5</Bonus> | ||||
</Population> | </Population> | ||||
<ProductionQueue> | <Researcher> | ||||
<Entities datatype="tokens"> | |||||
units/{civ}/support_female_citizen_house | |||||
</Entities> | |||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
health_females_01 | health_females_01 | ||||
pop_house_01 | pop_house_01 | ||||
pop_house_02 | pop_house_02 | ||||
unlock_females_house | unlock_females_house | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </Researcher> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_house.xml</select> | <select>interface/select/building/sel_house.xml</select> | ||||
<constructed>interface/complete/building/complete_house.xml</constructed> | <constructed>interface/complete/building/complete_house.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>8.0</HeightOffset> | <HeightOffset>8.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Root>false</Root> | <Root>false</Root> | ||||
<Radius>16</Radius> | <Radius>16</Radius> | ||||
<Weight>65535</Weight> | <Weight>65535</Weight> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Trainer> | |||||
<Entities datatype="tokens"> | |||||
units/{civ}/support_female_citizen_house | |||||
</Entities> | |||||
</Trainer> | |||||
<Vision> | <Vision> | ||||
<Range>20</Range> | <Range>20</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_3x3.xml</FoundationActor> | <FoundationActor>structures/fndn_3x3.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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