Differential D4333 Diff 19020 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
Show All 31 Lines | <Entity parent="template_structure_military"> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>40</wood> | <wood>40</wood> | ||||
<stone>40</stone> | <stone>40</stone> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="29" depth="27"/> | <Static width="29" depth="27"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | |||||
<BatchTimeModifier>0.7</BatchTimeModifier> | |||||
<Entities datatype="tokens"> | |||||
units/{civ}/support_elephant | |||||
units/{civ}/elephant_archer_b | |||||
units/{civ}/champion_elephant | |||||
</Entities> | |||||
</ProductionQueue> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<constructed>interface/complete/building/complete_elephant_stable.xml</constructed> | <constructed>interface/complete/building/complete_elephant_stable.xml</constructed> | ||||
<select>interface/select/building/sel_elephant_stable.xml</select> | <select>interface/select/building/sel_elephant_stable.xml</select> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Radius>38</Radius> | <Radius>38</Radius> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Trainer> | |||||
<BatchTimeModifier>0.7</BatchTimeModifier> | |||||
<Entities datatype="tokens"> | |||||
units/{civ}/support_elephant | |||||
units/{civ}/elephant_archer_b | |||||
units/{civ}/champion_elephant | |||||
</Entities> | |||||
</Trainer> | |||||
<Vision> | <Vision> | ||||
<Range>40</Range> | <Range>40</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_9x8.xml</FoundationActor> | <FoundationActor>structures/fndn_9x8.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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