Differential D4349 Diff 19135 ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
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ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
Engine.LoadHelperScript("Player.js"); | Engine.LoadHelperScript("Player.js"); | ||||
Engine.LoadHelperScript("Position.js"); | Engine.LoadHelperScript("Position.js"); | ||||
Engine.LoadHelperScript("Sound.js"); | Engine.LoadHelperScript("Sound.js"); | ||||
Engine.LoadComponentScript("interfaces/Auras.js"); | Engine.LoadComponentScript("interfaces/Auras.js"); | ||||
Engine.LoadComponentScript("interfaces/Builder.js"); | Engine.LoadComponentScript("interfaces/Builder.js"); | ||||
Engine.LoadComponentScript("interfaces/BuildingAI.js"); | Engine.LoadComponentScript("interfaces/BuildingAI.js"); | ||||
Engine.LoadComponentScript("interfaces/Capturable.js"); | Engine.LoadComponentScript("interfaces/Capturable.js"); | ||||
Engine.LoadComponentScript("interfaces/Garrisonable.js"); | Engine.LoadComponentScript("interfaces/Garrisonable.js"); | ||||
Engine.LoadComponentScript("interfaces/Resistance.js"); | Engine.LoadComponentScript("interfaces/Resistance.js"); | ||||
Engine.LoadComponentScript("interfaces/Formation.js"); | Engine.LoadComponentScript("interfaces/Formation.js"); | ||||
Engine.LoadComponentScript("interfaces/Heal.js"); | Engine.LoadComponentScript("interfaces/Heal.js"); | ||||
Engine.LoadComponentScript("interfaces/Health.js"); | Engine.LoadComponentScript("interfaces/Health.js"); | ||||
Engine.LoadComponentScript("interfaces/Pack.js"); | Engine.LoadComponentScript("interfaces/Pack.js"); | ||||
Engine.LoadComponentScript("interfaces/ResourceSupply.js"); | Engine.LoadComponentScript("interfaces/ResourceSupply.js"); | ||||
Engine.LoadComponentScript("interfaces/ResourceGatherer.js"); | Engine.LoadComponentScript("interfaces/ResourceGatherer.js"); | ||||
Engine.LoadComponentScript("interfaces/Timer.js"); | Engine.LoadComponentScript("interfaces/Timer.js"); | ||||
Engine.LoadComponentScript("interfaces/Turretable.js"); | |||||
Engine.LoadComponentScript("interfaces/UnitAI.js"); | Engine.LoadComponentScript("interfaces/UnitAI.js"); | ||||
Engine.LoadComponentScript("Formation.js"); | Engine.LoadComponentScript("Formation.js"); | ||||
Engine.LoadComponentScript("UnitAI.js"); | Engine.LoadComponentScript("UnitAI.js"); | ||||
/** | /** | ||||
* Fairly straightforward test that entity renaming is handled | * Fairly straightforward test that entity renaming is handled | ||||
* by unitAI states. These ought to be augmented with integration tests, ideally. | * by unitAI states. These ought to be augmented with integration tests, ideally. | ||||
*/ | */ | ||||
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Wildfire Games · Phabricator