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libraries/source/glad/include/glad/gles2.h
/** | |||||
* Loader generated by glad 2.0.0-beta on Sun Dec 12 00:56:40 2021 | |||||
* | |||||
* Generator: C/C++ | |||||
* Specification: gl | |||||
* Extensions: 7 | |||||
* | |||||
* APIs: | |||||
* - gles2=2.0 | |||||
* | |||||
* Options: | |||||
* - ALIAS = False | |||||
* - DEBUG = False | |||||
* - HEADER_ONLY = False | |||||
* - LOADER = False | |||||
* - MX = False | |||||
* - MX_GLOBAL = False | |||||
* - ON_DEMAND = False | |||||
* | |||||
* Commandline: | |||||
* --api='gles2=2.0' --extensions='GL_EXT_texture_border_clamp,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_format_BGRA8888,GL_OES_depth32,GL_OES_mapbuffer,GL_OES_rgb8_rgba8' c | |||||
* | |||||
* Online: | |||||
* http://glad.sh/#api=gles2%3D2.0&extensions=GL_EXT_texture_border_clamp%2CGL_EXT_texture_compression_s3tc%2CGL_EXT_texture_filter_anisotropic%2CGL_EXT_texture_format_BGRA8888%2CGL_OES_depth32%2CGL_OES_mapbuffer%2CGL_OES_rgb8_rgba8&generator=c&options= | |||||
* | |||||
*/ | |||||
#ifndef GLAD_GLES2_H_ | |||||
#define GLAD_GLES2_H_ | |||||
#ifdef __clang__ | |||||
#pragma clang diagnostic push | |||||
#pragma clang diagnostic ignored "-Wreserved-id-macro" | |||||
#endif | |||||
#ifdef __gl2_h_ | |||||
#error OpenGL ES 2 header already included (API: gles2), remove previous include! | |||||
#endif | |||||
#define __gl2_h_ 1 | |||||
#ifdef __gl3_h_ | |||||
#error OpenGL ES 3 header already included (API: gles2), remove previous include! | |||||
#endif | |||||
#define __gl3_h_ 1 | |||||
#ifdef __clang__ | |||||
#pragma clang diagnostic pop | |||||
#endif | |||||
#define GLAD_GLES2 | |||||
#ifdef __cplusplus | |||||
extern "C" { | |||||
#endif | |||||
#ifndef GLAD_PLATFORM_H_ | |||||
#define GLAD_PLATFORM_H_ | |||||
#ifndef GLAD_PLATFORM_WIN32 | |||||
#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) | |||||
#define GLAD_PLATFORM_WIN32 1 | |||||
#else | |||||
#define GLAD_PLATFORM_WIN32 0 | |||||
#endif | |||||
#endif | |||||
#ifndef GLAD_PLATFORM_APPLE | |||||
#ifdef __APPLE__ | |||||
#define GLAD_PLATFORM_APPLE 1 | |||||
#else | |||||
#define GLAD_PLATFORM_APPLE 0 | |||||
#endif | |||||
#endif | |||||
#ifndef GLAD_PLATFORM_EMSCRIPTEN | |||||
#ifdef __EMSCRIPTEN__ | |||||
#define GLAD_PLATFORM_EMSCRIPTEN 1 | |||||
#else | |||||
#define GLAD_PLATFORM_EMSCRIPTEN 0 | |||||
#endif | |||||
#endif | |||||
#ifndef GLAD_PLATFORM_UWP | |||||
#if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) | |||||
#ifdef __has_include | |||||
#if __has_include(<winapifamily.h>) | |||||
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 | |||||
#endif | |||||
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ | |||||
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 | |||||
#endif | |||||
#endif | |||||
#ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY | |||||
#include <winapifamily.h> | |||||
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) | |||||
#define GLAD_PLATFORM_UWP 1 | |||||
#endif | |||||
#endif | |||||
#ifndef GLAD_PLATFORM_UWP | |||||
#define GLAD_PLATFORM_UWP 0 | |||||
#endif | |||||
#endif | |||||
#ifdef __GNUC__ | |||||
#define GLAD_GNUC_EXTENSION __extension__ | |||||
#else | |||||
#define GLAD_GNUC_EXTENSION | |||||
#endif | |||||
#ifndef GLAD_API_CALL | |||||
#if defined(GLAD_API_CALL_EXPORT) | |||||
#if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) | |||||
#if defined(GLAD_API_CALL_EXPORT_BUILD) | |||||
#if defined(__GNUC__) | |||||
#define GLAD_API_CALL __attribute__ ((dllexport)) extern | |||||
#else | |||||
#define GLAD_API_CALL __declspec(dllexport) extern | |||||
#endif | |||||
#else | |||||
#if defined(__GNUC__) | |||||
#define GLAD_API_CALL __attribute__ ((dllimport)) extern | |||||
#else | |||||
#define GLAD_API_CALL __declspec(dllimport) extern | |||||
#endif | |||||
#endif | |||||
#elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) | |||||
#define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern | |||||
#else | |||||
#define GLAD_API_CALL extern | |||||
#endif | |||||
#else | |||||
#define GLAD_API_CALL extern | |||||
#endif | |||||
#endif | |||||
#ifdef APIENTRY | |||||
#define GLAD_API_PTR APIENTRY | |||||
#elif GLAD_PLATFORM_WIN32 | |||||
#define GLAD_API_PTR __stdcall | |||||
#else | |||||
#define GLAD_API_PTR | |||||
#endif | |||||
#ifndef GLAPI | |||||
#define GLAPI GLAD_API_CALL | |||||
#endif | |||||
#ifndef GLAPIENTRY | |||||
#define GLAPIENTRY GLAD_API_PTR | |||||
#endif | |||||
#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) | |||||
#define GLAD_VERSION_MAJOR(version) (version / 10000) | |||||
#define GLAD_VERSION_MINOR(version) (version % 10000) | |||||
#define GLAD_GENERATOR_VERSION "2.0.0-beta" | |||||
typedef void (*GLADapiproc)(void); | |||||
typedef GLADapiproc (*GLADloadfunc)(const char *name); | |||||
typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); | |||||
typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); | |||||
typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); | |||||
#endif /* GLAD_PLATFORM_H_ */ | |||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89 | |||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |||||
#define GL_ACTIVE_TEXTURE 0x84E0 | |||||
#define GL_ACTIVE_UNIFORMS 0x8B86 | |||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |||||
#define GL_ALPHA 0x1906 | |||||
#define GL_ALPHA_BITS 0x0D55 | |||||
#define GL_ALWAYS 0x0207 | |||||
#define GL_ARRAY_BUFFER 0x8892 | |||||
#define GL_ARRAY_BUFFER_BINDING 0x8894 | |||||
#define GL_ATTACHED_SHADERS 0x8B85 | |||||
#define GL_BACK 0x0405 | |||||
#define GL_BGRA_EXT 0x80E1 | |||||
#define GL_BLEND 0x0BE2 | |||||
#define GL_BLEND_COLOR 0x8005 | |||||
#define GL_BLEND_DST_ALPHA 0x80CA | |||||
#define GL_BLEND_DST_RGB 0x80C8 | |||||
#define GL_BLEND_EQUATION 0x8009 | |||||
#define GL_BLEND_EQUATION_ALPHA 0x883D | |||||
#define GL_BLEND_EQUATION_RGB 0x8009 | |||||
#define GL_BLEND_SRC_ALPHA 0x80CB | |||||
#define GL_BLEND_SRC_RGB 0x80C9 | |||||
#define GL_BLUE_BITS 0x0D54 | |||||
#define GL_BOOL 0x8B56 | |||||
#define GL_BOOL_VEC2 0x8B57 | |||||
#define GL_BOOL_VEC3 0x8B58 | |||||
#define GL_BOOL_VEC4 0x8B59 | |||||
#define GL_BUFFER_ACCESS_OES 0x88BB | |||||
#define GL_BUFFER_MAPPED_OES 0x88BC | |||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD | |||||
#define GL_BUFFER_SIZE 0x8764 | |||||
#define GL_BUFFER_USAGE 0x8765 | |||||
#define GL_BYTE 0x1400 | |||||
#define GL_CCW 0x0901 | |||||
#define GL_CLAMP_TO_BORDER_EXT 0x812D | |||||
#define GL_CLAMP_TO_EDGE 0x812F | |||||
#define GL_COLOR_ATTACHMENT0 0x8CE0 | |||||
#define GL_COLOR_BUFFER_BIT 0x00004000 | |||||
#define GL_COLOR_CLEAR_VALUE 0x0C22 | |||||
#define GL_COLOR_WRITEMASK 0x0C23 | |||||
#define GL_COMPILE_STATUS 0x8B81 | |||||
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |||||
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |||||
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |||||
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |||||
#define GL_CONSTANT_ALPHA 0x8003 | |||||
#define GL_CONSTANT_COLOR 0x8001 | |||||
#define GL_CULL_FACE 0x0B44 | |||||
#define GL_CULL_FACE_MODE 0x0B45 | |||||
#define GL_CURRENT_PROGRAM 0x8B8D | |||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |||||
#define GL_CW 0x0900 | |||||
#define GL_DECR 0x1E03 | |||||
#define GL_DECR_WRAP 0x8508 | |||||
#define GL_DELETE_STATUS 0x8B80 | |||||
#define GL_DEPTH_ATTACHMENT 0x8D00 | |||||
#define GL_DEPTH_BITS 0x0D56 | |||||
#define GL_DEPTH_BUFFER_BIT 0x00000100 | |||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73 | |||||
#define GL_DEPTH_COMPONENT 0x1902 | |||||
#define GL_DEPTH_COMPONENT16 0x81A5 | |||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7 | |||||
#define GL_DEPTH_FUNC 0x0B74 | |||||
#define GL_DEPTH_RANGE 0x0B70 | |||||
#define GL_DEPTH_TEST 0x0B71 | |||||
#define GL_DEPTH_WRITEMASK 0x0B72 | |||||
#define GL_DITHER 0x0BD0 | |||||
#define GL_DONT_CARE 0x1100 | |||||
#define GL_DST_ALPHA 0x0304 | |||||
#define GL_DST_COLOR 0x0306 | |||||
#define GL_DYNAMIC_DRAW 0x88E8 | |||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |||||
#define GL_EQUAL 0x0202 | |||||
#define GL_EXTENSIONS 0x1F03 | |||||
#define GL_FALSE 0 | |||||
#define GL_FASTEST 0x1101 | |||||
#define GL_FIXED 0x140C | |||||
#define GL_FLOAT 0x1406 | |||||
#define GL_FLOAT_MAT2 0x8B5A | |||||
#define GL_FLOAT_MAT3 0x8B5B | |||||
#define GL_FLOAT_MAT4 0x8B5C | |||||
#define GL_FLOAT_VEC2 0x8B50 | |||||
#define GL_FLOAT_VEC3 0x8B51 | |||||
#define GL_FLOAT_VEC4 0x8B52 | |||||
#define GL_FRAGMENT_SHADER 0x8B30 | |||||
#define GL_FRAMEBUFFER 0x8D40 | |||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6 | |||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | |||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |||||
#define GL_FRONT 0x0404 | |||||
#define GL_FRONT_AND_BACK 0x0408 | |||||
#define GL_FRONT_FACE 0x0B46 | |||||
#define GL_FUNC_ADD 0x8006 | |||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B | |||||
#define GL_FUNC_SUBTRACT 0x800A | |||||
#define GL_GENERATE_MIPMAP_HINT 0x8192 | |||||
#define GL_GEQUAL 0x0206 | |||||
#define GL_GREATER 0x0204 | |||||
#define GL_GREEN_BITS 0x0D53 | |||||
#define GL_HIGH_FLOAT 0x8DF2 | |||||
#define GL_HIGH_INT 0x8DF5 | |||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |||||
#define GL_INCR 0x1E02 | |||||
#define GL_INCR_WRAP 0x8507 | |||||
#define GL_INFO_LOG_LENGTH 0x8B84 | |||||
#define GL_INT 0x1404 | |||||
#define GL_INT_VEC2 0x8B53 | |||||
#define GL_INT_VEC3 0x8B54 | |||||
#define GL_INT_VEC4 0x8B55 | |||||
#define GL_INVALID_ENUM 0x0500 | |||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |||||
#define GL_INVALID_OPERATION 0x0502 | |||||
#define GL_INVALID_VALUE 0x0501 | |||||
#define GL_INVERT 0x150A | |||||
#define GL_KEEP 0x1E00 | |||||
#define GL_LEQUAL 0x0203 | |||||
#define GL_LESS 0x0201 | |||||
#define GL_LINEAR 0x2601 | |||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |||||
#define GL_LINES 0x0001 | |||||
#define GL_LINE_LOOP 0x0002 | |||||
#define GL_LINE_STRIP 0x0003 | |||||
#define GL_LINE_WIDTH 0x0B21 | |||||
#define GL_LINK_STATUS 0x8B82 | |||||
#define GL_LOW_FLOAT 0x8DF0 | |||||
#define GL_LOW_INT 0x8DF3 | |||||
#define GL_LUMINANCE 0x1909 | |||||
#define GL_LUMINANCE_ALPHA 0x190A | |||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF | |||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF | |||||
#define GL_MAX_TEXTURE_SIZE 0x0D33 | |||||
#define GL_MAX_VARYING_VECTORS 0x8DFC | |||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869 | |||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A | |||||
#define GL_MEDIUM_FLOAT 0x8DF1 | |||||
#define GL_MEDIUM_INT 0x8DF4 | |||||
#define GL_MIRRORED_REPEAT 0x8370 | |||||
#define GL_NEAREST 0x2600 | |||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |||||
#define GL_NEVER 0x0200 | |||||
#define GL_NICEST 0x1102 | |||||
#define GL_NONE 0 | |||||
#define GL_NOTEQUAL 0x0205 | |||||
#define GL_NO_ERROR 0 | |||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |||||
#define GL_ONE 1 | |||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305 | |||||
#define GL_ONE_MINUS_DST_COLOR 0x0307 | |||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301 | |||||
#define GL_OUT_OF_MEMORY 0x0505 | |||||
#define GL_PACK_ALIGNMENT 0x0D05 | |||||
#define GL_POINTS 0x0000 | |||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038 | |||||
#define GL_POLYGON_OFFSET_FILL 0x8037 | |||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00 | |||||
#define GL_RED_BITS 0x0D52 | |||||
#define GL_RENDERBUFFER 0x8D41 | |||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |||||
#define GL_RENDERBUFFER_BINDING 0x8CA7 | |||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43 | |||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |||||
#define GL_RENDERBUFFER_WIDTH 0x8D42 | |||||
#define GL_RENDERER 0x1F01 | |||||
#define GL_REPEAT 0x2901 | |||||
#define GL_REPLACE 0x1E01 | |||||
#define GL_RGB 0x1907 | |||||
#define GL_RGB565 0x8D62 | |||||
#define GL_RGB5_A1 0x8057 | |||||
#define GL_RGB8_OES 0x8051 | |||||
#define GL_RGBA 0x1908 | |||||
#define GL_RGBA4 0x8056 | |||||
#define GL_RGBA8_OES 0x8058 | |||||
#define GL_SAMPLER_2D 0x8B5E | |||||
#define GL_SAMPLER_CUBE 0x8B60 | |||||
#define GL_SAMPLES 0x80A9 | |||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |||||
#define GL_SAMPLE_BUFFERS 0x80A8 | |||||
#define GL_SAMPLE_COVERAGE 0x80A0 | |||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |||||
#define GL_SCISSOR_BOX 0x0C10 | |||||
#define GL_SCISSOR_TEST 0x0C11 | |||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8 | |||||
#define GL_SHADER_COMPILER 0x8DFA | |||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88 | |||||
#define GL_SHADER_TYPE 0x8B4F | |||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |||||
#define GL_SHORT 0x1402 | |||||
#define GL_SRC_ALPHA 0x0302 | |||||
#define GL_SRC_ALPHA_SATURATE 0x0308 | |||||
#define GL_SRC_COLOR 0x0300 | |||||
#define GL_STATIC_DRAW 0x88E4 | |||||
#define GL_STENCIL_ATTACHMENT 0x8D20 | |||||
#define GL_STENCIL_BACK_FAIL 0x8801 | |||||
#define GL_STENCIL_BACK_FUNC 0x8800 | |||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |||||
#define GL_STENCIL_BACK_REF 0x8CA3 | |||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |||||
#define GL_STENCIL_BITS 0x0D57 | |||||
#define GL_STENCIL_BUFFER_BIT 0x00000400 | |||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91 | |||||
#define GL_STENCIL_FAIL 0x0B94 | |||||
#define GL_STENCIL_FUNC 0x0B92 | |||||
#define GL_STENCIL_INDEX8 0x8D48 | |||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |||||
#define GL_STENCIL_REF 0x0B97 | |||||
#define GL_STENCIL_TEST 0x0B90 | |||||
#define GL_STENCIL_VALUE_MASK 0x0B93 | |||||
#define GL_STENCIL_WRITEMASK 0x0B98 | |||||
#define GL_STREAM_DRAW 0x88E0 | |||||
#define GL_SUBPIXEL_BITS 0x0D50 | |||||
#define GL_TEXTURE 0x1702 | |||||
#define GL_TEXTURE0 0x84C0 | |||||
#define GL_TEXTURE1 0x84C1 | |||||
#define GL_TEXTURE10 0x84CA | |||||
#define GL_TEXTURE11 0x84CB | |||||
#define GL_TEXTURE12 0x84CC | |||||
#define GL_TEXTURE13 0x84CD | |||||
#define GL_TEXTURE14 0x84CE | |||||
#define GL_TEXTURE15 0x84CF | |||||
#define GL_TEXTURE16 0x84D0 | |||||
#define GL_TEXTURE17 0x84D1 | |||||
#define GL_TEXTURE18 0x84D2 | |||||
#define GL_TEXTURE19 0x84D3 | |||||
#define GL_TEXTURE2 0x84C2 | |||||
#define GL_TEXTURE20 0x84D4 | |||||
#define GL_TEXTURE21 0x84D5 | |||||
#define GL_TEXTURE22 0x84D6 | |||||
#define GL_TEXTURE23 0x84D7 | |||||
#define GL_TEXTURE24 0x84D8 | |||||
#define GL_TEXTURE25 0x84D9 | |||||
#define GL_TEXTURE26 0x84DA | |||||
#define GL_TEXTURE27 0x84DB | |||||
#define GL_TEXTURE28 0x84DC | |||||
#define GL_TEXTURE29 0x84DD | |||||
#define GL_TEXTURE3 0x84C3 | |||||
#define GL_TEXTURE30 0x84DE | |||||
#define GL_TEXTURE31 0x84DF | |||||
#define GL_TEXTURE4 0x84C4 | |||||
#define GL_TEXTURE5 0x84C5 | |||||
#define GL_TEXTURE6 0x84C6 | |||||
#define GL_TEXTURE7 0x84C7 | |||||
#define GL_TEXTURE8 0x84C8 | |||||
#define GL_TEXTURE9 0x84C9 | |||||
#define GL_TEXTURE_2D 0x0DE1 | |||||
#define GL_TEXTURE_BINDING_2D 0x8069 | |||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |||||
#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 | |||||
#define GL_TEXTURE_CUBE_MAP 0x8513 | |||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |||||
#define GL_TEXTURE_MAG_FILTER 0x2800 | |||||
#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE | |||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE | |||||
#define GL_TEXTURE_MIN_FILTER 0x2801 | |||||
#define GL_TEXTURE_WRAP_S 0x2802 | |||||
#define GL_TEXTURE_WRAP_T 0x2803 | |||||
#define GL_TRIANGLES 0x0004 | |||||
#define GL_TRIANGLE_FAN 0x0006 | |||||
#define GL_TRIANGLE_STRIP 0x0005 | |||||
#define GL_TRUE 1 | |||||
#define GL_UNPACK_ALIGNMENT 0x0CF5 | |||||
#define GL_UNSIGNED_BYTE 0x1401 | |||||
#define GL_UNSIGNED_INT 0x1405 | |||||
#define GL_UNSIGNED_SHORT 0x1403 | |||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |||||
#define GL_VALIDATE_STATUS 0x8B83 | |||||
#define GL_VENDOR 0x1F00 | |||||
#define GL_VERSION 0x1F02 | |||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |||||
#define GL_VERTEX_SHADER 0x8B31 | |||||
#define GL_VIEWPORT 0x0BA2 | |||||
#define GL_WRITE_ONLY_OES 0x88B9 | |||||
#define GL_ZERO 0 | |||||
#include <KHR/khrplatform.h> | |||||
typedef unsigned int GLenum; | |||||
typedef unsigned char GLboolean; | |||||
typedef unsigned int GLbitfield; | |||||
typedef void GLvoid; | |||||
typedef khronos_int8_t GLbyte; | |||||
typedef khronos_uint8_t GLubyte; | |||||
typedef khronos_int16_t GLshort; | |||||
typedef khronos_uint16_t GLushort; | |||||
typedef int GLint; | |||||
typedef unsigned int GLuint; | |||||
typedef khronos_int32_t GLclampx; | |||||
typedef int GLsizei; | |||||
typedef khronos_float_t GLfloat; | |||||
typedef khronos_float_t GLclampf; | |||||
typedef double GLdouble; | |||||
typedef double GLclampd; | |||||
typedef void *GLeglClientBufferEXT; | |||||
typedef void *GLeglImageOES; | |||||
typedef char GLchar; | |||||
typedef char GLcharARB; | |||||
#ifdef __APPLE__ | |||||
typedef void *GLhandleARB; | |||||
#else | |||||
typedef unsigned int GLhandleARB; | |||||
#endif | |||||
typedef khronos_uint16_t GLhalf; | |||||
typedef khronos_uint16_t GLhalfARB; | |||||
typedef khronos_int32_t GLfixed; | |||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) | |||||
typedef khronos_intptr_t GLintptr; | |||||
#else | |||||
typedef khronos_intptr_t GLintptr; | |||||
#endif | |||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) | |||||
typedef khronos_intptr_t GLintptrARB; | |||||
#else | |||||
typedef khronos_intptr_t GLintptrARB; | |||||
#endif | |||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) | |||||
typedef khronos_ssize_t GLsizeiptr; | |||||
#else | |||||
typedef khronos_ssize_t GLsizeiptr; | |||||
#endif | |||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) | |||||
typedef khronos_ssize_t GLsizeiptrARB; | |||||
#else | |||||
typedef khronos_ssize_t GLsizeiptrARB; | |||||
#endif | |||||
typedef khronos_int64_t GLint64; | |||||
typedef khronos_int64_t GLint64EXT; | |||||
typedef khronos_uint64_t GLuint64; | |||||
typedef khronos_uint64_t GLuint64EXT; | |||||
typedef struct __GLsync *GLsync; | |||||
struct _cl_context; | |||||
struct _cl_event; | |||||
typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |||||
typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |||||
typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |||||
typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | |||||
typedef unsigned short GLhalfNV; | |||||
typedef GLintptr GLvdpauSurfaceNV; | |||||
typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); | |||||
#define GL_ES_VERSION_2_0 1 | |||||
GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0; | |||||
#define GL_EXT_texture_border_clamp 1 | |||||
GLAD_API_CALL int GLAD_GL_EXT_texture_border_clamp; | |||||
#define GL_EXT_texture_compression_s3tc 1 | |||||
GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc; | |||||
#define GL_EXT_texture_filter_anisotropic 1 | |||||
GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic; | |||||
#define GL_EXT_texture_format_BGRA8888 1 | |||||
GLAD_API_CALL int GLAD_GL_EXT_texture_format_BGRA8888; | |||||
#define GL_OES_depth32 1 | |||||
GLAD_API_CALL int GLAD_GL_OES_depth32; | |||||
#define GL_OES_mapbuffer 1 | |||||
GLAD_API_CALL int GLAD_GL_OES_mapbuffer; | |||||
#define GL_OES_rgb8_rgba8 1 | |||||
GLAD_API_CALL int GLAD_GL_OES_rgb8_rgba8; | |||||
typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); | |||||
typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); | |||||
typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); | |||||
typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); | |||||
typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); | |||||
typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); | |||||
typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); | |||||
typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |||||
typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); | |||||
typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); | |||||
typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); | |||||
typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |||||
typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); | |||||
typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); | |||||
typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); | |||||
typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); | |||||
typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |||||
typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); | |||||
typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); | |||||
typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |||||
typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); | |||||
typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); | |||||
typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); | |||||
typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |||||
typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |||||
typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); | |||||
typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); | |||||
typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); | |||||
typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); | |||||
typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); | |||||
typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); | |||||
typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); | |||||
typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); | |||||
typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); | |||||
typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); | |||||
typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); | |||||
typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); | |||||
typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); | |||||
typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); | |||||
typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); | |||||
typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); | |||||
typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |||||
typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |||||
typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); | |||||
typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); | |||||
typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); | |||||
typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); | |||||
typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); | |||||
typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); | |||||
typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); | |||||
typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); | |||||
typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); | |||||
typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); | |||||
typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); | |||||
typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); | |||||
typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); | |||||
typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); | |||||
typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); | |||||
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); | |||||
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); | |||||
typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); | |||||
typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); | |||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); | |||||
typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); | |||||
typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); | |||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); | |||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); | |||||
typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); | |||||
typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); | |||||
typedef void * (GLAD_API_PTR *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); | |||||
typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); | |||||
typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); | |||||
typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); | |||||
typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void); | |||||
typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |||||
typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); | |||||
typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param); | |||||
typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param); | |||||
typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | |||||
typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length); | |||||
typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); | |||||
typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); | |||||
typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); | |||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); | |||||
typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFEROESPROC)(GLenum target); | |||||
typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); | |||||
typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); | |||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); | |||||
typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | |||||
GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | |||||
#define glActiveTexture glad_glActiveTexture | |||||
GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; | |||||
#define glAttachShader glad_glAttachShader | |||||
GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | |||||
#define glBindAttribLocation glad_glBindAttribLocation | |||||
GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; | |||||
#define glBindBuffer glad_glBindBuffer | |||||
GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | |||||
#define glBindFramebuffer glad_glBindFramebuffer | |||||
GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | |||||
#define glBindRenderbuffer glad_glBindRenderbuffer | |||||
GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; | |||||
#define glBindTexture glad_glBindTexture | |||||
GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; | |||||
#define glBlendColor glad_glBlendColor | |||||
GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | |||||
#define glBlendEquation glad_glBlendEquation | |||||
GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | |||||
#define glBlendEquationSeparate glad_glBlendEquationSeparate | |||||
GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; | |||||
#define glBlendFunc glad_glBlendFunc | |||||
GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | |||||
#define glBlendFuncSeparate glad_glBlendFuncSeparate | |||||
GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; | |||||
#define glBufferData glad_glBufferData | |||||
GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | |||||
#define glBufferSubData glad_glBufferSubData | |||||
GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | |||||
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus | |||||
GLAD_API_CALL PFNGLCLEARPROC glad_glClear; | |||||
#define glClear glad_glClear | |||||
GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; | |||||
#define glClearColor glad_glClearColor | |||||
GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | |||||
#define glClearDepthf glad_glClearDepthf | |||||
GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; | |||||
#define glClearStencil glad_glClearStencil | |||||
GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; | |||||
#define glColorMask glad_glColorMask | |||||
GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; | |||||
#define glCompileShader glad_glCompileShader | |||||
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | |||||
#define glCompressedTexImage2D glad_glCompressedTexImage2D | |||||
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | |||||
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D | |||||
GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | |||||
#define glCopyTexImage2D glad_glCopyTexImage2D | |||||
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | |||||
#define glCopyTexSubImage2D glad_glCopyTexSubImage2D | |||||
GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | |||||
#define glCreateProgram glad_glCreateProgram | |||||
GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; | |||||
#define glCreateShader glad_glCreateShader | |||||
GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; | |||||
#define glCullFace glad_glCullFace | |||||
GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | |||||
#define glDeleteBuffers glad_glDeleteBuffers | |||||
GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | |||||
#define glDeleteFramebuffers glad_glDeleteFramebuffers | |||||
GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | |||||
#define glDeleteProgram glad_glDeleteProgram | |||||
GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | |||||
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers | |||||
GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; | |||||
#define glDeleteShader glad_glDeleteShader | |||||
GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | |||||
#define glDeleteTextures glad_glDeleteTextures | |||||
GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; | |||||
#define glDepthFunc glad_glDepthFunc | |||||
GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; | |||||
#define glDepthMask glad_glDepthMask | |||||
GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | |||||
#define glDepthRangef glad_glDepthRangef | |||||
GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; | |||||
#define glDetachShader glad_glDetachShader | |||||
GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; | |||||
#define glDisable glad_glDisable | |||||
GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | |||||
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray | |||||
GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; | |||||
#define glDrawArrays glad_glDrawArrays | |||||
GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; | |||||
#define glDrawElements glad_glDrawElements | |||||
GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; | |||||
#define glEnable glad_glEnable | |||||
GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | |||||
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray | |||||
GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; | |||||
#define glFinish glad_glFinish | |||||
GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; | |||||
#define glFlush glad_glFlush | |||||
GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | |||||
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer | |||||
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | |||||
#define glFramebufferTexture2D glad_glFramebufferTexture2D | |||||
GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; | |||||
#define glFrontFace glad_glFrontFace | |||||
GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; | |||||
#define glGenBuffers glad_glGenBuffers | |||||
GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | |||||
#define glGenFramebuffers glad_glGenFramebuffers | |||||
GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | |||||
#define glGenRenderbuffers glad_glGenRenderbuffers | |||||
GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; | |||||
#define glGenTextures glad_glGenTextures | |||||
GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | |||||
#define glGenerateMipmap glad_glGenerateMipmap | |||||
GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | |||||
#define glGetActiveAttrib glad_glGetActiveAttrib | |||||
GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | |||||
#define glGetActiveUniform glad_glGetActiveUniform | |||||
GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | |||||
#define glGetAttachedShaders glad_glGetAttachedShaders | |||||
GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | |||||
#define glGetAttribLocation glad_glGetAttribLocation | |||||
GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | |||||
#define glGetBooleanv glad_glGetBooleanv | |||||
GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | |||||
#define glGetBufferParameteriv glad_glGetBufferParameteriv | |||||
GLAD_API_CALL PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES; | |||||
#define glGetBufferPointervOES glad_glGetBufferPointervOES | |||||
GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; | |||||
#define glGetError glad_glGetError | |||||
GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; | |||||
#define glGetFloatv glad_glGetFloatv | |||||
GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | |||||
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv | |||||
GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; | |||||
#define glGetIntegerv glad_glGetIntegerv | |||||
GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | |||||
#define glGetProgramInfoLog glad_glGetProgramInfoLog | |||||
GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | |||||
#define glGetProgramiv glad_glGetProgramiv | |||||
GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | |||||
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv | |||||
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVEXTPROC glad_glGetSamplerParameterIivEXT; | |||||
#define glGetSamplerParameterIivEXT glad_glGetSamplerParameterIivEXT | |||||
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVEXTPROC glad_glGetSamplerParameterIuivEXT; | |||||
#define glGetSamplerParameterIuivEXT glad_glGetSamplerParameterIuivEXT | |||||
GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | |||||
#define glGetShaderInfoLog glad_glGetShaderInfoLog | |||||
GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | |||||
#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat | |||||
GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | |||||
#define glGetShaderSource glad_glGetShaderSource | |||||
GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; | |||||
#define glGetShaderiv glad_glGetShaderiv | |||||
GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; | |||||
#define glGetString glad_glGetString | |||||
GLAD_API_CALL PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; | |||||
#define glGetTexParameterIivEXT glad_glGetTexParameterIivEXT | |||||
GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; | |||||
#define glGetTexParameterIuivEXT glad_glGetTexParameterIuivEXT | |||||
GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | |||||
#define glGetTexParameterfv glad_glGetTexParameterfv | |||||
GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | |||||
#define glGetTexParameteriv glad_glGetTexParameteriv | |||||
GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | |||||
#define glGetUniformLocation glad_glGetUniformLocation | |||||
GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | |||||
#define glGetUniformfv glad_glGetUniformfv | |||||
GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | |||||
#define glGetUniformiv glad_glGetUniformiv | |||||
GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | |||||
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv | |||||
GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | |||||
#define glGetVertexAttribfv glad_glGetVertexAttribfv | |||||
GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | |||||
#define glGetVertexAttribiv glad_glGetVertexAttribiv | |||||
GLAD_API_CALL PFNGLHINTPROC glad_glHint; | |||||
#define glHint glad_glHint | |||||
GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; | |||||
#define glIsBuffer glad_glIsBuffer | |||||
GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; | |||||
#define glIsEnabled glad_glIsEnabled | |||||
GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | |||||
#define glIsFramebuffer glad_glIsFramebuffer | |||||
GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; | |||||
#define glIsProgram glad_glIsProgram | |||||
GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | |||||
#define glIsRenderbuffer glad_glIsRenderbuffer | |||||
GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; | |||||
#define glIsShader glad_glIsShader | |||||
GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; | |||||
#define glIsTexture glad_glIsTexture | |||||
GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; | |||||
#define glLineWidth glad_glLineWidth | |||||
GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; | |||||
#define glLinkProgram glad_glLinkProgram | |||||
GLAD_API_CALL PFNGLMAPBUFFEROESPROC glad_glMapBufferOES; | |||||
#define glMapBufferOES glad_glMapBufferOES | |||||
GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; | |||||
#define glPixelStorei glad_glPixelStorei | |||||
GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | |||||
#define glPolygonOffset glad_glPolygonOffset | |||||
GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; | |||||
#define glReadPixels glad_glReadPixels | |||||
GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | |||||
#define glReleaseShaderCompiler glad_glReleaseShaderCompiler | |||||
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | |||||
#define glRenderbufferStorage glad_glRenderbufferStorage | |||||
GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | |||||
#define glSampleCoverage glad_glSampleCoverage | |||||
GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVEXTPROC glad_glSamplerParameterIivEXT; | |||||
#define glSamplerParameterIivEXT glad_glSamplerParameterIivEXT | |||||
GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVEXTPROC glad_glSamplerParameterIuivEXT; | |||||
#define glSamplerParameterIuivEXT glad_glSamplerParameterIuivEXT | |||||
GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; | |||||
#define glScissor glad_glScissor | |||||
GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary; | |||||
#define glShaderBinary glad_glShaderBinary | |||||
GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; | |||||
#define glShaderSource glad_glShaderSource | |||||
GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; | |||||
#define glStencilFunc glad_glStencilFunc | |||||
GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | |||||
#define glStencilFuncSeparate glad_glStencilFuncSeparate | |||||
GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; | |||||
#define glStencilMask glad_glStencilMask | |||||
GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | |||||
#define glStencilMaskSeparate glad_glStencilMaskSeparate | |||||
GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; | |||||
#define glStencilOp glad_glStencilOp | |||||
GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | |||||
#define glStencilOpSeparate glad_glStencilOpSeparate | |||||
GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | |||||
#define glTexImage2D glad_glTexImage2D | |||||
GLAD_API_CALL PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; | |||||
#define glTexParameterIivEXT glad_glTexParameterIivEXT | |||||
GLAD_API_CALL PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; | |||||
#define glTexParameterIuivEXT glad_glTexParameterIuivEXT | |||||
GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | |||||
#define glTexParameterf glad_glTexParameterf | |||||
GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | |||||
#define glTexParameterfv glad_glTexParameterfv | |||||
GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | |||||
#define glTexParameteri glad_glTexParameteri | |||||
GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | |||||
#define glTexParameteriv glad_glTexParameteriv | |||||
GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | |||||
#define glTexSubImage2D glad_glTexSubImage2D | |||||
GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; | |||||
#define glUniform1f glad_glUniform1f | |||||
GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; | |||||
#define glUniform1fv glad_glUniform1fv | |||||
GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; | |||||
#define glUniform1i glad_glUniform1i | |||||
GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; | |||||
#define glUniform1iv glad_glUniform1iv | |||||
GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; | |||||
#define glUniform2f glad_glUniform2f | |||||
GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; | |||||
#define glUniform2fv glad_glUniform2fv | |||||
GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; | |||||
#define glUniform2i glad_glUniform2i | |||||
GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; | |||||
#define glUniform2iv glad_glUniform2iv | |||||
GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; | |||||
#define glUniform3f glad_glUniform3f | |||||
GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; | |||||
#define glUniform3fv glad_glUniform3fv | |||||
GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; | |||||
#define glUniform3i glad_glUniform3i | |||||
GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; | |||||
#define glUniform3iv glad_glUniform3iv | |||||
GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; | |||||
#define glUniform4f glad_glUniform4f | |||||
GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; | |||||
#define glUniform4fv glad_glUniform4fv | |||||
GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; | |||||
#define glUniform4i glad_glUniform4i | |||||
GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; | |||||
#define glUniform4iv glad_glUniform4iv | |||||
GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | |||||
#define glUniformMatrix2fv glad_glUniformMatrix2fv | |||||
GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | |||||
#define glUniformMatrix3fv glad_glUniformMatrix3fv | |||||
GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | |||||
#define glUniformMatrix4fv glad_glUniformMatrix4fv | |||||
GLAD_API_CALL PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES; | |||||
#define glUnmapBufferOES glad_glUnmapBufferOES | |||||
GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; | |||||
#define glUseProgram glad_glUseProgram | |||||
GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | |||||
#define glValidateProgram glad_glValidateProgram | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | |||||
#define glVertexAttrib1f glad_glVertexAttrib1f | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | |||||
#define glVertexAttrib1fv glad_glVertexAttrib1fv | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | |||||
#define glVertexAttrib2f glad_glVertexAttrib2f | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | |||||
#define glVertexAttrib2fv glad_glVertexAttrib2fv | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | |||||
#define glVertexAttrib3f glad_glVertexAttrib3f | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | |||||
#define glVertexAttrib3fv glad_glVertexAttrib3fv | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | |||||
#define glVertexAttrib4f glad_glVertexAttrib4f | |||||
GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | |||||
#define glVertexAttrib4fv glad_glVertexAttrib4fv | |||||
GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | |||||
#define glVertexAttribPointer glad_glVertexAttribPointer | |||||
GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; | |||||
#define glViewport glad_glViewport | |||||
GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr); | |||||
GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load); | |||||
#ifdef __cplusplus | |||||
} | |||||
#endif | |||||
#endif |
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