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source/graphics/ParticleEmitter.h
/* Copyright (C) 2021 Wildfire Games. | /* Copyright (C) 2022 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
▲ Show 20 Lines • Show All 183 Lines • ▼ Show 20 Lines | public: | ||||
virtual void SetTerrainDirty(ssize_t UNUSED(i0), ssize_t UNUSED(j0), ssize_t UNUSED(i1), ssize_t UNUSED(j1)) | virtual void SetTerrainDirty(ssize_t UNUSED(i0), ssize_t UNUSED(j0), ssize_t UNUSED(i1), ssize_t UNUSED(j1)) | ||||
{ | { | ||||
} | } | ||||
virtual void SetEntityVariable(const std::string& name, float value); | virtual void SetEntityVariable(const std::string& name, float value); | ||||
virtual void CalcBounds(); | virtual void CalcBounds(); | ||||
virtual void ValidatePosition(); | virtual void UpdatePositionTransforms(); | ||||
virtual void InvalidatePosition(); | |||||
virtual void SetTransform(const CMatrix3D& transform); | virtual void SetTransform(const CMatrix3D& transform); | ||||
CParticleEmitterTypePtr m_Type; | CParticleEmitterTypePtr m_Type; | ||||
CParticleEmitterPtr m_Emitter; | CParticleEmitterPtr m_Emitter; | ||||
}; | }; | ||||
#endif // INCLUDED_PARTICLEEMITTER | #endif // INCLUDED_PARTICLEEMITTER |
Wildfire Games · Phabricator