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ps/trunk/source/simulation2/components/tests/test_Pathfinder.h
/* Copyright (C) 2021 Wildfire Games. | /* Copyright (C) 2022 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 30 Lines | public: | ||||
void setUp() | void setUp() | ||||
{ | { | ||||
g_VFS = CreateVfs(); | g_VFS = CreateVfs(); | ||||
g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST); | g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST); | ||||
g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors | g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors | ||||
TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir() / "_testcache" / "", 0, VFS_MAX_PRIORITY)); | TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir() / "_testcache" / "", 0, VFS_MAX_PRIORITY)); | ||||
CXeromyces::Startup(); | CXeromyces::Startup(); | ||||
// Need some stuff for terrain movement costs: | |||||
// (TODO: this ought to be independent of any graphics code) | |||||
new CTerrainTextureManager; | |||||
g_TexMan.LoadTerrainTextures(); | |||||
} | } | ||||
void tearDown() | void tearDown() | ||||
{ | { | ||||
delete &g_TexMan; | |||||
CXeromyces::Terminate(); | CXeromyces::Terminate(); | ||||
g_VFS.reset(); | g_VFS.reset(); | ||||
DeleteDirectory(DataDir()/"_testcache"); | DeleteDirectory(DataDir()/"_testcache"); | ||||
} | } | ||||
void test_namespace() | void test_namespace() | ||||
{ | { | ||||
// Check that Pathfinding::NAVCELL_SIZE is actually an integer and that the definitions | // Check that Pathfinding::NAVCELL_SIZE is actually an integer and that the definitions | ||||
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Wildfire Games · Phabricator