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source/gui/Scripting/JSInterface_GUIManager.cpp
/* Copyright (C) 2021 Wildfire Games. | /* Copyright (C) 2022 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
▲ Show 20 Lines • Show All 67 Lines • ▼ Show 20 Lines | |||||
void RegisterScriptFunctions(const ScriptRequest& rq) | void RegisterScriptFunctions(const ScriptRequest& rq) | ||||
{ | { | ||||
ScriptFunction::Register<&PushGuiPage>(rq, "PushGuiPage"); | ScriptFunction::Register<&PushGuiPage>(rq, "PushGuiPage"); | ||||
ScriptFunction::Register<&SwitchGuiPage>(rq, "SwitchGuiPage"); | ScriptFunction::Register<&SwitchGuiPage>(rq, "SwitchGuiPage"); | ||||
ScriptFunction::Register<&PopGuiPage>(rq, "PopGuiPage"); | ScriptFunction::Register<&PopGuiPage>(rq, "PopGuiPage"); | ||||
ScriptFunction::Register<&SetCursor>(rq, "SetCursor"); | ScriptFunction::Register<&SetCursor>(rq, "SetCursor"); | ||||
ScriptFunction::Register<&ResetCursor>(rq, "ResetCursor"); | ScriptFunction::Register<&ResetCursor>(rq, "ResetCursor"); | ||||
ScriptFunction::Register<&TemplateExists>(rq, "TemplateExists"); | ScriptFunction::Register<&TemplateExists>(rq, "TemplateExists"); | ||||
ScriptFunction::Register<&GetTemplate>(rq, "GetTemplate"); | |||||
ScriptFunction::Register<&CGUI::FindObjectByName, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "GetGUIObjectByName"); | ScriptFunction::Register<&CGUI::FindObjectByName, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "GetGUIObjectByName"); | ||||
ScriptFunction::Register<&CGUI::SetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "SetGlobalHotkey"); | ScriptFunction::Register<&CGUI::SetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "SetGlobalHotkey"); | ||||
ScriptFunction::Register<&CGUI::UnsetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "UnsetGlobalHotkey"); | ScriptFunction::Register<&CGUI::UnsetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "UnsetGlobalHotkey"); | ||||
} | } | ||||
void RegisterScriptFunctions_GUI(const ScriptRequest& rq) | |||||
{ | |||||
ScriptFunction::Register<&GetTemplate>(rq, "GetTemplate"); | |||||
} | |||||
} | } |
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