Differential D4511 Diff 19989 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_siege"> | <Entity parent="template_unit_siege"> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<AttackName>Stone</AttackName> | <AttackName>Stone</AttackName> | ||||
<Damage> | <Damage> | ||||
<Crush>210</Crush> | <Crush>350</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>100</MaxRange> | <MaxRange>100</MaxRange> | ||||
<MinRange>40</MinRange> | <MinRange>40</MinRange> | ||||
<PrepareTime>6000</PrepareTime> | <PrepareTime>6000</PrepareTime> | ||||
<RepeatTime>7000</RepeatTime> | <RepeatTime>7000</RepeatTime> | ||||
<Projectile> | <Projectile> | ||||
<Speed>40</Speed> | <Speed>40</Speed> | ||||
<Spread>6</Spread> | <Spread>3</Spread> | ||||
<Gravity>20</Gravity> | <Gravity>20</Gravity> | ||||
<FriendlyFire>false</FriendlyFire> | <FriendlyFire>false</FriendlyFire> | ||||
<LaunchPoint y="3"/> | <LaunchPoint y="3"/> | ||||
<ImpactActorName>props/units/weapons/rock_explosion.xml</ImpactActorName> | <ImpactActorName>props/units/weapons/rock_explosion.xml</ImpactActorName> | ||||
<ImpactAnimationLifetime>0.1</ImpactAnimationLifetime> | <ImpactAnimationLifetime>0.1</ImpactAnimationLifetime> | ||||
</Projectile> | </Projectile> | ||||
<PreferredClasses datatype="tokens">Structure</PreferredClasses> | <PreferredClasses datatype="tokens">Structure</PreferredClasses> | ||||
<RangeOverlay> | <RangeOverlay> | ||||
Show All 38 Lines | <Entity parent="template_unit_siege"> | ||||
<UnitAI> | <UnitAI> | ||||
<DefaultStance>standground</DefaultStance> | <DefaultStance>standground</DefaultStance> | ||||
</UnitAI> | </UnitAI> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.8</WalkSpeed> | <WalkSpeed op="mul">0.8</WalkSpeed> | ||||
<Acceleration op="mul">0.8</Acceleration> | <Acceleration op="mul">0.8</Acceleration> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>100</Range> | <Range>115</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator