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binaries/data/mods/public/simulation/components/Identity.js
Show First 20 Lines • Show All 70 Lines • ▼ Show 20 Lines | "<element name='VisibleClasses' a:help='Optional list of space-separated classes applying to this entity. These classes will also be visible in various GUI elements. If the classes need spaces, underscores will be replaced with spaces. Choices include: Amphitheater, Archer, ArmyCamp, Arsenal, ArtilleryTower, Axeman, Barracks, Bireme, BoltShooter, BoltTower, Bribable, Builder, Camel, Cavalry, Champion, Chariot, Citizen, City, Civic, CivilCentre, Colony, Corral, Council, Crossbowman, Defensive, Dock, Dog, Economic, Elephant, ElephantStable, Embassy, Farmstead, Field, Fireship, FishingBoat, Forge, Fortress, Gate, Gladiator, Gymnasium, Hall, Healer, Hero, House, Immortal, Infantry, Javelineer, Library, Lighthouse, Maceman, Melee, Market, Mercenary, Military, Monument, Naval, Outpost, Palace, Palisade, Pikeman, Pillar, Pyramid, Quinquereme, Ram, Range, Ranged, Relic, Resource, RotaryMill, SentryTower, Ship, Shipyard, Siege, SiegeTower, SiegeWall, Slave, Slinger, Soldier, Spearman, Stable, Stoa, StoneThrower, StoneTower, Storehouse, Support, Swordsman, Syssiton, Temple, TempleOfAmun, TempleOfApedemak, TempleOfMars, TempleOfVesta, Theater, Tower, Town, Trade, Trader, Trireme, TriumphalArch, Village, Wall, Warship, Wonder, Worker.'>" + | ||||
"</attribute>" + | "</attribute>" + | ||||
"<text/>" + | "<text/>" + | ||||
"</element>" + | "</element>" + | ||||
"</optional>" + | "</optional>" + | ||||
"<element name='Icon'>" + | "<element name='Icon'>" + | ||||
"<text/>" + | "<text/>" + | ||||
"</element>" + | "</element>" + | ||||
"<optional>" + | "<optional>" + | ||||
"<element name='RequiredTechnology' a:help='Optional name of a technology which must be researched before the entity can be produced.'>" + | RequirementsHelper.BuildSchema() + | ||||
"<text/>" + | |||||
"</element>" + | |||||
"</optional>" + | "</optional>" + | ||||
"<optional>" + | "<optional>" + | ||||
"<element name='Controllable' a:help='Whether players can control this entity. Defaults to true.'>" + | "<element name='Controllable' a:help='Whether players can control this entity. Defaults to true.'>" + | ||||
"<data type='boolean'/>" + | "<data type='boolean'/>" + | ||||
"</element>" + | "</element>" + | ||||
"</optional>" + | "</optional>" + | ||||
"<element name='Undeletable' a:help='Prevent players from deleting this entity.'>" + | "<element name='Undeletable' a:help='Prevent players from deleting this entity.'>" + | ||||
"<data type='boolean'/>" + | "<data type='boolean'/>" + | ||||
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Wildfire Games · Phabricator