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source/tools/atlas/GameInterface/Messages.h
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#ifdef _MSC_VER // (can't use MSC_VERSION here since this file is included by Atlas too) | #ifdef _MSC_VER // (can't use MSC_VERSION here since this file is included by Atlas too) | ||||
#pragma warning(push) | #pragma warning(push) | ||||
#pragma warning(disable: 4003) | #pragma warning(disable: 4003) | ||||
#endif | #endif | ||||
////////////////////////////////////////////////////////////////////////// | ////////////////////////////////////////////////////////////////////////// | ||||
// Initialise some engine code. Must be called before anything else. | // Initialise some engine code. Must be called before anything else. | ||||
MESSAGE(Init, ); | MESSAGE(Init, ); | ||||
Lint: syntaxError: syntax error: ~) | |||||
MESSAGE(InitAppWindow, | MESSAGE(InitAppWindow, | ||||
((void*, handle)) // Atlas Window handle. | ((void*, handle)) // Atlas Window handle. | ||||
); | ); | ||||
// Initialise SDL-related code. Must be called before SetCanvas and InitGraphics. | // Initialise SDL-related code. Must be called before SetCanvas and InitGraphics. | ||||
MESSAGE(InitSDL, ); | MESSAGE(InitSDL, ); | ||||
▲ Show 20 Lines • Show All 191 Lines • ▼ Show 20 Lines | QUERY(VFSFileRealPath, | ||||
((std::wstring, realPath)) | ((std::wstring, realPath)) | ||||
); | ); | ||||
////////////////////////////////////////////////////////////////////////// | ////////////////////////////////////////////////////////////////////////// | ||||
// Messages for player panel | // Messages for player panel | ||||
QUERY(GetCivData, | QUERY(GetCivData, | ||||
, | , | ||||
((std::vector<std::vector<std::wstring>>, data)) | ((std::vector<std::string>, data)) | ||||
); | ); | ||||
QUERY(GetVictoryConditionData, | QUERY(GetVictoryConditionData, | ||||
, | , | ||||
((std::vector<std::string>, data)) | ((std::vector<std::string>, data)) | ||||
); | ); | ||||
QUERY(GetPlayerDefaults, | QUERY(GetPlayerDefaults, | ||||
▲ Show 20 Lines • Show All 491 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator
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