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ps/trunk/source/graphics/Color.cpp
/* Copyright (C) 2021 Wildfire Games. | /* Copyright (C) 2022 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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void ColorActivateFastImpl() | void ColorActivateFastImpl() | ||||
{ | { | ||||
#if COMPILER_HAS_SSE | #if COMPILER_HAS_SSE | ||||
if (HostHasSSE()) | if (HostHasSSE()) | ||||
{ | { | ||||
ConvertRGBColorTo4ub = ConvertRGBColorTo4ubSSE; | ConvertRGBColorTo4ub = ConvertRGBColorTo4ubSSE; | ||||
return; | return; | ||||
} | } | ||||
#endif | #elif defined(ARCH_X86_64) | ||||
debug_printf("No SSE available. Slow fallback routines will be used.\n"); | debug_printf("No SSE available. Slow fallback routines will be used.\n"); | ||||
#endif | |||||
} | } | ||||
/** | /** | ||||
* Important: This function does not modify the value if parsing fails. | * Important: This function does not modify the value if parsing fails. | ||||
*/ | */ | ||||
bool CColor::ParseString(const CStr8& value, int defaultAlpha) | bool CColor::ParseString(const CStr8& value, int defaultAlpha) | ||||
{ | { | ||||
const size_t NUM_VALS = 4; | const size_t NUM_VALS = 4; | ||||
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Wildfire Games · Phabricator