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binaries/data/mods/public/art/actors/structures/han/fishing_ship.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<actor version="1"> | <actor version="1"> | ||||
<castshadow/> | <castshadow/> | ||||
<float/> | <float/> | ||||
<group> | <group> | ||||
<variant name="Chinese Fishing Ship"> | <variant name="Han Fishing Ship"> | ||||
<mesh>structural/han_ship_fishing.dae</mesh> | <mesh>structural/han_ship_fishing.dae</mesh> | ||||
<textures> | <textures> | ||||
<texture file="structural/han_struct.png" name="baseTex"/> | <texture file="structural/han_struct.png" name="baseTex"/> | ||||
<texture file="structural/han_struct_norm.png" name="normTex"/> | <texture file="structural/han_struct_norm.png" name="normTex"/> | ||||
<texture file="structural/han_struct_spec.png" name="specTex"/> | <texture file="structural/han_struct_spec.png" name="specTex"/> | ||||
<texture file="structural/ao/han_ship_fishing.png" name="aoTex"/> | <texture file="structural/ao/han_ship_fishing.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
<props> | <props> | ||||
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Wildfire Games · Phabricator