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ps/trunk/source/lib/external_libraries/libsdl.h
/* Copyright (C) 2021 Wildfire Games. | /* Copyright (C) 2022 Wildfire Games. | ||||
* | * | ||||
* Permission is hereby granted, free of charge, to any person obtaining | * Permission is hereby granted, free of charge, to any person obtaining | ||||
* a copy of this software and associated documentation files (the | * a copy of this software and associated documentation files (the | ||||
* "Software"), to deal in the Software without restriction, including | * "Software"), to deal in the Software without restriction, including | ||||
* without limitation the rights to use, copy, modify, merge, publish, | * without limitation the rights to use, copy, modify, merge, publish, | ||||
* distribute, sublicense, and/or sell copies of the Software, and to | * distribute, sublicense, and/or sell copies of the Software, and to | ||||
* permit persons to whom the Software is furnished to do so, subject to | * permit persons to whom the Software is furnished to do so, subject to | ||||
* the following conditions: | * the following conditions: | ||||
▲ Show 20 Lines • Show All 46 Lines • ▼ Show 20 Lines | |||||
// Returns a windowing subsystem used for the window. | // Returns a windowing subsystem used for the window. | ||||
const char* GetSDLSubsystem(SDL_Window* window); | const char* GetSDLSubsystem(SDL_Window* window); | ||||
#if defined(SDL_VIDEO_DRIVER_X11) && !CONFIG2_GLES | #if defined(SDL_VIDEO_DRIVER_X11) && !CONFIG2_GLES | ||||
void* GetX11Display(SDL_Window* window); | void* GetX11Display(SDL_Window* window); | ||||
#endif | #endif | ||||
#if defined(SDL_VIDEO_DRIVER_WAYLAND) && !CONFIG2_GLES | |||||
void* GetWaylandDisplay(SDL_Window* window); | |||||
#endif | |||||
#endif // INCLUDED_SDL | #endif // INCLUDED_SDL |
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