Differential D4714 Diff 20534 binaries/data/mods/public/simulation/data/technologies/civil_engineering_02.json
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/data/technologies/civil_engineering_02.json
{ | { | ||||
"genericName": "Civil Engineering − Level 2", | "genericName": "Robust Architecture", | ||||
"specificName": { "han": "Gōngchéng" }, | "specificName": { "han": "Gōngchéng" }, | ||||
"supersedes": "civil_engineering_01", | |||||
"description": "", | "description": "", | ||||
"cost": { | "cost": { | ||||
"food": 0, | "food": 0, | ||||
"wood": 500, | "wood": 300, | ||||
"stone": 500, | "stone": 300, | ||||
"metal": 0 | "metal": 0 | ||||
}, | }, | ||||
"requirements": { | "requirements": { | ||||
"all": [ | "all": [ | ||||
{ "tech": "phase_city" }, | { "tech": "phase_town" }, | ||||
{ "civ": "han" } | { "civ": "han" } | ||||
] | ] | ||||
}, | }, | ||||
"requirementsTooltip": "Unlocked in City Phase.", | "requirementsTooltip": "Unlocked in City Phase.", | ||||
"icon": "chinese_engineering_02.png", | "icon": "blocks_three.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "All structures −25% build time, +20% health and −5% cost.", | "tooltip": "All structures +20% health.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Cost/BuildTime", "multiply": 0.75 }, | { "value": "Health/Max", "multiply": 1.2 } | ||||
{ "value": "Health/Max", "multiply": 1.2 }, | |||||
{ "value": "Cost/Resources/food", "multiply": 0.95 }, | |||||
{ "value": "Cost/Resources/wood", "multiply": 0.95 }, | |||||
{ "value": "Cost/Resources/stone", "multiply": 0.95 }, | |||||
{ "value": "Cost/Resources/metal", "multiply": 0.95 } | |||||
], | ], | ||||
"affects": ["Structure"], | "affects": ["Structure"], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator