Differential D4724 Diff 20588 binaries/data/mods/public/simulation/data/technologies/infantry_cost_time.json
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binaries/data/mods/public/simulation/data/technologies/infantry_cost_time.json
Property | Old Value | New Value |
---|---|---|
svn:eol-style | native \ No newline at end of property | null |
svn:mime-type | text/json \ No newline at end of property | null |
{ | |||||
"genericName": "Levy Infantry", | |||||
"description": "Calling up infantry levies in time of war helps bolster the ranks of a king's army.", | |||||
"cost": { | |||||
"food": 300 | |||||
}, | |||||
"requirements": { | |||||
"all": [ | |||||
{ "tech": "phase_town" }, | |||||
{ "civ": "pers" } | |||||
] | |||||
}, | |||||
"requirementsTooltip": "Unlocked in Town Phase.", | |||||
"icon": "fist_spear.png", | |||||
"researchTime": 40, | |||||
"tooltip": "Infantry −10% training time.", | |||||
"modifications": [ | |||||
{ "value": "Cost/BuildTime", "multiply": 0.9 } | |||||
], | |||||
"affects": ["Infantry"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} |
Wildfire Games · Phabricator