Differential D4788 Diff 20908 binaries/data/mods/public/simulation/data/technologies/cavalry_axeman1.json
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binaries/data/mods/public/simulation/data/technologies/cavalry_axeman1.json
{ | |||||
"genericName": "Heavy Axe", | |||||
"description": "Heavier battle axes dealt more damage, but were slower to wield.", | |||||
"cost": { | |||||
"food": 100, | |||||
"wood": 100, | |||||
"metal": 100 | |||||
}, | |||||
"requirements": { | |||||
"all": [ | |||||
{ "tech": "phase_town" }, | |||||
{ | |||||
"any": [ | |||||
{ "civ": "pers" } | |||||
] | |||||
} | |||||
] | |||||
}, | |||||
"requirementsTooltip": "Unlocked in Town Phase.", | |||||
"icon": "clenched_fist.png", | |||||
"researchTime": 50, | |||||
"tooltip": "Cavalry Axeman +65% hack damage and +50% crush damage, but +50% repeat time", | |||||
"modifications": [ | |||||
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.65 }, | |||||
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.5 }, | |||||
{ "value": "Attack/Melee/RepeatTime", "multiply": 1.5 } | |||||
], | |||||
"affects": ["Cavalry Axeman !Mercenary !Hero"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} |
Wildfire Games · Phabricator