Differential D4788 Diff 20908 binaries/data/mods/public/simulation/data/technologies/cavalry_axeman2.json
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binaries/data/mods/public/simulation/data/technologies/cavalry_axeman2.json
{ | |||||
"genericName": "Raiding cavalry", | |||||
"description": "Minimally armored axe cavalry serve as ideal raiding units", | |||||
"cost": { | |||||
"food": 200, | |||||
"wood": 200, | |||||
"metal": 200 | |||||
}, | |||||
"requirements": { | |||||
"all": [ | |||||
{ "tech": "phase_city" }, | |||||
{ | |||||
"any": [ | |||||
{ "civ": "pers" } | |||||
] | |||||
} | |||||
] | |||||
}, | |||||
"requirementsTooltip": "Unlocked in City Phase.", | |||||
"icon": "clenched_fist.png", | |||||
"researchTime": 60, | |||||
"tooltip": "Axe Cavalry +15% speed and +25% acceleration, but -0.5 pierce armor.", | |||||
"modifications": [ | |||||
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, | |||||
{ "value": "UnitMotion/Acceleration", "multiply": 1.25 }, | |||||
{ "value": "Resistance/Entity/Damage/Pierce", "multiply": 0.75 } | |||||
], | |||||
"affects": ["Cavalry Axeman !Mercenary !Hero"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} | |||||
Wildfire Games · Phabricator