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binaries/data/mods/public/simulation/data/technologies/club_axe2.json
{ | |||||
"genericName": "Lightly armored", | |||||
"description": "moving at a greater speed allowed relatively lightly armored units to be more effective in battle", | |||||
"cost": { | |||||
"food": 200, | |||||
"wood": 200, | |||||
"metal": 200 | |||||
}, | |||||
"requirements": { | |||||
"all": [ | |||||
{ "tech": "phase_city" }, | |||||
{ | |||||
"any": [ | |||||
{ "civ": "kush" }, | |||||
{ "civ": "maur" } | |||||
] | |||||
} | |||||
] | |||||
}, | |||||
"requirementsTooltip": "Unlocked in City Phase.", | |||||
"icon": "clenched_fist.png", | |||||
"researchTime": 60, | |||||
"tooltip": "Axemen and Macemen +30% speed and +50% acceleration, but -1 pierce armor.", | |||||
"modifications": [ | |||||
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.3 }, | |||||
{ "value": "UnitMotion/Acceleration", "multiply": 1.5 }, | |||||
{ "value": "Resistance/Entity/Damage/Pierce", "subtract": 1 } | |||||
], | |||||
"affects": ["Infantry Maceman !Mercenary !Hero", "Infantry Axeman !Mercenary !Hero"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} | |||||
Wildfire Games · Phabricator