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binaries/data/mods/public/simulation/data/civs/han.json
{ | { | ||||
"Code": "han", | "Code": "han", | ||||
"Culture": "china", | "Culture": "china", | ||||
"Music": [ | "Music": [ | ||||
{ | { | ||||
"File": "Red_Dawn.ogg", | "File": "Red_Dawn.ogg", | ||||
"Type": "peace" | "Type": "peace", | ||||
"Order": 1 | |||||
}, | }, | ||||
{ | { | ||||
"File": "Hill_of_Sorrows.ogg", | "File": "Hill_of_Sorrows.ogg", | ||||
"Type": "peace" | "Type": "peace", | ||||
"Order": 2 | |||||
} | } | ||||
], | ], | ||||
"CivBonuses": [], | "CivBonuses": [], | ||||
"WallSets": [ | "WallSets": [ | ||||
"structures/han/wallset_stone" | "structures/han/wallset_stone" | ||||
], | ], | ||||
"StartEntities": [ | "StartEntities": [ | ||||
{ | { | ||||
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Wildfire Games · Phabricator