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ps/trunk/source/renderer/backend/dummy/DeviceCommandContext.h
Show First 20 Lines • Show All 44 Lines • ▼ Show 20 Lines | public: | ||||
~CDeviceCommandContext(); | ~CDeviceCommandContext(); | ||||
IDevice* GetDevice() override; | IDevice* GetDevice() override; | ||||
void SetGraphicsPipelineState(const GraphicsPipelineStateDesc& pipelineStateDesc) override; | void SetGraphicsPipelineState(const GraphicsPipelineStateDesc& pipelineStateDesc) override; | ||||
void BlitFramebuffer(IFramebuffer* destinationFramebuffer, IFramebuffer* sourceFramebuffer) override; | void BlitFramebuffer(IFramebuffer* destinationFramebuffer, IFramebuffer* sourceFramebuffer) override; | ||||
void ClearFramebuffer() override; | |||||
void ClearFramebuffer(const bool color, const bool depth, const bool stencil) override; | void ClearFramebuffer(const bool color, const bool depth, const bool stencil) override; | ||||
void BeginFramebufferPass(IFramebuffer* framebuffer) override; | void BeginFramebufferPass(IFramebuffer* framebuffer) override; | ||||
void EndFramebufferPass() override; | void EndFramebufferPass() override; | ||||
void ReadbackFramebufferSync( | void ReadbackFramebufferSync( | ||||
const uint32_t x, const uint32_t y, const uint32_t width, const uint32_t height, | const uint32_t x, const uint32_t y, const uint32_t width, const uint32_t height, | ||||
void* data) override; | void* data) override; | ||||
void UploadTexture(ITexture* texture, const Format dataFormat, | void UploadTexture(ITexture* texture, const Format dataFormat, | ||||
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Wildfire Games · Phabricator