Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/gui/session/messages.js
Show First 20 Lines • Show All 299 Lines • ▼ Show 20 Lines | if (player != Engine.GetPlayerID() && g_Players[player].isMutualAlly[Engine.GetPlayerID()]) | ||||
if (g_FlareRateLimitLastTimes.length >= g_FlareRateLimitMaximumFlares) | if (g_FlareRateLimitLastTimes.length >= g_FlareRateLimitMaximumFlares) | ||||
{ | { | ||||
warn("Received too many flares. Dropping a flare request by '" + g_Players[player].name + "'."); | warn("Received too many flares. Dropping a flare request by '" + g_Players[player].name + "'."); | ||||
return; | return; | ||||
} | } | ||||
} | } | ||||
g_FlareRateLimitLastTimes.push(now); | g_FlareRateLimitLastTimes.push(now); | ||||
displayFlare(notification.target, player); | displayFlare(notification.position, player); | ||||
Engine.PlayUISound(g_FlareSound, false); | Engine.PlayUISound(g_FlareSound, false); | ||||
} | } | ||||
} | } | ||||
}; | }; | ||||
function registerPlayerAssignmentsChangeHandler(handler) | function registerPlayerAssignmentsChangeHandler(handler) | ||||
{ | { | ||||
g_PlayerAssignmentsChangeHandlers.add(handler); | g_PlayerAssignmentsChangeHandlers.add(handler); | ||||
▲ Show 20 Lines • Show All 298 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator