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source/graphics/HeightMipmap.cpp
Show First 20 Lines • Show All 247 Lines • ▼ Show 20 Lines | for (size_t y = 0; y < size; ++y) | ||||
u16 val = heightmap[x + y*size]; | u16 val = heightmap[x + y*size]; | ||||
((u8*)img)[x + (y+yoff)*w] = val >> 8; | ((u8*)img)[x + (y+yoff)*w] = val >> 8; | ||||
} | } | ||||
} | } | ||||
yoff += size; | yoff += size; | ||||
} | } | ||||
DynArray da; | DynArray da; | ||||
WARN_IF_ERR(t.encode(filename.Extension(), &da)); | WARN_IF_ERR(t.encode(filename.Extension(), &da, 100)); | ||||
g_VFS->CreateFile(filename, DummySharedPtr(da.base), da.pos); | g_VFS->CreateFile(filename, DummySharedPtr(da.base), da.pos); | ||||
ignore_result(da_free(&da)); | ignore_result(da_free(&da)); | ||||
} | } |
Wildfire Games · Phabricator