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source/lib/sysdep/os/unix/udbg.cpp
/* Copyright (C) 2019 Wildfire Games. | /* Copyright (C) 2023 Wildfire Games. | ||||
* | * | ||||
* Permission is hereby granted, free of charge, to any person obtaining | * Permission is hereby granted, free of charge, to any person obtaining | ||||
* a copy of this software and associated documentation files (the | * a copy of this software and associated documentation files (the | ||||
* "Software"), to deal in the Software without restriction, including | * "Software"), to deal in the Software without restriction, including | ||||
* without limitation the rights to use, copy, modify, merge, publish, | * without limitation the rights to use, copy, modify, merge, publish, | ||||
* distribute, sublicense, and/or sell copies of the Software, and to | * distribute, sublicense, and/or sell copies of the Software, and to | ||||
* permit persons to whom the Software is furnished to do so, subject to | * permit persons to whom the Software is furnished to do so, subject to | ||||
* the following conditions: | * the following conditions: | ||||
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Status debug_CaptureContext(void* UNUSED(context)) | Status debug_CaptureContext(void* UNUSED(context)) | ||||
{ | { | ||||
// (not needed unless/until we support stack traces) | // (not needed unless/until we support stack traces) | ||||
return INFO::SKIPPED; | return INFO::SKIPPED; | ||||
} | } | ||||
void debug_break() | void debug_break() | ||||
{ | { | ||||
#ifndef NDEBUG | |||||
raise(SIGTRAP); | raise(SIGTRAP); | ||||
#endif | |||||
} | } | ||||
#define DEBUGGER_WAIT 3 | #define DEBUGGER_WAIT 3 | ||||
#define DEBUGGER_CMD "gdb" | #define DEBUGGER_CMD "gdb" | ||||
#define DEBUGGER_ARG_FORMAT "--pid=%d" | #define DEBUGGER_ARG_FORMAT "--pid=%d" | ||||
#define DEBUGGER_BREAK_AFTER_WAIT 0 | #define DEBUGGER_BREAK_AFTER_WAIT 0 | ||||
/* | /* | ||||
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Wildfire Games · Phabricator