Differential D4912 Diff 21475 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit"> | <Entity parent="template_unit"> | ||||
<Attack> | <Attack> | ||||
<Capture> | <Capture> | ||||
<AttackName>Capture</AttackName> | <AttackName>Capture</AttackName> | ||||
<Capture>5</Capture> | <Capture>5</Capture> | ||||
<MaxRange>4</MaxRange> | <MaxRange>4</MaxRange> | ||||
<RepeatTime>1000</RepeatTime> | <RepeatTime>1000</RepeatTime> | ||||
<RestrictedClasses datatype="tokens">Field Palisade Wall</RestrictedClasses> | <RestrictedClasses datatype="tokens">Field Palisade Wall</RestrictedClasses> | ||||
</Capture> | </Capture> | ||||
</Attack> | </Attack> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Human</Classes> | <Classes datatype="tokens">Human</Classes> | ||||
<VisibleClasses datatype="tokens">Soldier Champion</VisibleClasses> | <VisibleClasses datatype="tokens">Soldier Champion</VisibleClasses> | ||||
<GenericName>Champion Unit</GenericName> | <GenericName>Champion Unit</GenericName> | ||||
<Requirements> | <Requirements> | ||||
<Techs>phase_city</Techs> | <Techs datatype="tokens">phase_city</Techs> | ||||
</Requirements> | </Requirements> | ||||
</Identity> | </Identity> | ||||
<Position> | <Position> | ||||
<TurnRate>8</TurnRate> | <TurnRate>8</TurnRate> | ||||
</Position> | </Position> | ||||
<Selectable> | <Selectable> | ||||
<Overlay> | <Overlay> | ||||
<Texture> | <Texture> | ||||
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Wildfire Games · Phabricator